Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

v1.6.0.0 Experimental

v1.6.0.0 Experimental

Additions

★ 78' Huckins boat added; high performance player boat with an emphasis on turn rate and engine surge performance. ★ John C. Butler-Class Destroyer added, joining US assault forces, supply convoys and Strategic Target group on occasion. ★ Mutsuki-Class Destroyer added, joining IJN assault forces, supply convoys and Strategic Target group on occasion. ★ Added rangefinder and reworked targeting reticle for M3 Anti-tank Gun and M4 Autocannon. ★ Added rangefinder and exact angle error visual for torpedo mode. ★ IJN hunter groups now added to attack US Strategic Targets.

  • Beach Barrage Rockets added as an Artillery call-in variant, firing a salvo of rockets instead of shells.
  • P-38 metallic variant added, equipped with an improved cannon and lots of rockets instead of bombs.

Changes

  • Ocean horizons will blend better with sky.
  • Reworked cloud rendering.
  • Ryuujou-Class Carrier given an additional explosion node in the front, making it more likely to suffer magazine detonations.
  • Squadron boat camo will now synchronize with player regardless of selected class.
  • Radar model color will now synchronize with camo.
  • Increased ocean rendering resolution, added graphics option to switch to lower resolution.
  • Camo color option "Waterline" renamed to "Draft"
  • Smaller vessels will now try to evade incoming shells with trajectories, including the player mortar.
  • Larger vessels will try to evade detected torpedoes.
  • XP gain tickers for crew added.
  • RP crates respond visually to being picked up.
  • Restored sub hunting function for acoustic torpedoes.
  • Minor buffs to Nagara physics.
  • "Awaiting Fuel Arrival" message now appears under player unit on map rather than corner of UI.
  • Map groups push away player according to their size, this should prevent engagements spawns that are too close to enemy carrier groups.
  • New rocket firing sound.
  • New bazooka firing sound.
  • New mortal shell falling sound.
  • Rockets now start slow and accelerate.
  • EQ pass on ocean sounds.
  • Reimplemented subtle boat wave crash sounds.
  • Reworked assault system to manage multiple assaults at the same time with scaling.
  • Proper strategic target spawning system.
  • Unused charges in call-in cards now contribute to a reroll discount.
  • Added new physics to make boats feel more responsive to waves.
  • Camera changes to help sense of speed.
  • Cargo net and antenna are now physically animated.
  • Reworked starter boat selection screen.
  • Added physics to torpedo deployment to make them nose heavy.
  • AT gun model and animation upgrades.

Optimizations

  • Shadow baking for trees saving a million triangles for campaign foliage.

Bug Fixes

  • Path queuing for the map and new click animations.
  • Added check to prevent reported issue of squadrons disappearing, squadron boats are now registered to be killed if their position is still within above water
  • Fixed muzzle flashes appearing way above jingei and submarines.
  • Fixed projectiles being able to ricochet on water repeatedly.
  • Fixed torpedo aiming issues for certain slots.
  • Fixed vessels that are capsized with little damage not taking in water fast enough to sink.
  • Fixed bug preventing bazooka aim animation.
  • Fixed dauntlesses showing up with only machine guns in starter call-ins reserve.
  • Fix attempt to prevent spawns in challenges teleporting when spawned during pauses.
  • Fixed exploding ship turrets being delayed too late.
  • Ship Fire control system volley fire validity fixes.
  • Added fix for detecting missing boat types in boat swap menu (usually caused by old saves missing new boat type additions).
  • Fixed hidden campaign log events reappearing on return to map.
1 / 1 · 100%
Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения