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0.2.26.1 - Settings Menu Fixes (0.2 Alpha)

Hi all,

A few fixes for the 0.2 alpha branch settings menu here.

1 / 1 · 100%

Fixes

  • Fixed settings changes not applying immediately.

  • Fixed the controlled vehicle firing when clicking resume in the pause menu.

  • Fixed control rebinds not applying instantly.

  • Fixed control rebinds not reverting when cancelling settings changes.

  • Fixed photomode not correctly applying movement speed settings.

  • General stability improvements.

Additions

  • Added a 'Low' vehicle shader quality, adjustable with the new 'Shader quality' option in the graphics settings. Removes non-essential effects to improve GPU performance.

  • Added DLSS quality settings.

  • Added low, medium and high quality options for TAA and SMAA.

Changes

  • Tweaked TAA to be better suited for fast moving vehicles.

  • Removed obsolete "Ignore space requirements" and "Place anywhere" cheats.

  • Removed "Override cannon traverse rates" cheat.

  • Removed double-click to change compartments setting. Compartment selection has improved enough to make this obsolete.

  • Control rebinds are now synced with the Steam cloud (if enabled).

  • Split display settings into a seperate settings tab.

  • Disabled track microbumps due to the current implementation being too CPU intensive. This will be reimplemented with a different approach.

Working on crew posture next.

  • Hamish
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