0.2.26.1 - Settings Menu Fixes (0.2 Alpha)
Hi all,
A few fixes for the 0.2 alpha branch settings menu here.
Fixes
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Fixed settings changes not applying immediately.
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Fixed the controlled vehicle firing when clicking resume in the pause menu.
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Fixed control rebinds not applying instantly.
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Fixed control rebinds not reverting when cancelling settings changes.
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Fixed photomode not correctly applying movement speed settings.
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General stability improvements.
Additions
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Added a 'Low' vehicle shader quality, adjustable with the new 'Shader quality' option in the graphics settings. Removes non-essential effects to improve GPU performance.
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Added DLSS quality settings.
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Added low, medium and high quality options for TAA and SMAA.
Changes
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Tweaked TAA to be better suited for fast moving vehicles.
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Removed obsolete "Ignore space requirements" and "Place anywhere" cheats.
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Removed "Override cannon traverse rates" cheat.
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Removed double-click to change compartments setting. Compartment selection has improved enough to make this obsolete.
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Control rebinds are now synced with the Steam cloud (if enabled).
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Split display settings into a seperate settings tab.
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Disabled track microbumps due to the current implementation being too CPU intensive. This will be reimplemented with a different approach.
Working on crew posture next.
- Hamish
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