0.2.53.2 - Armour overlay
Hi all,
The experimental changes are now on the stable branch.
Changes
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Two new modes for the armour overlay: Absolute - A heatmap of the raw thickness of each plate Effective - A heatmap of the effective thickness of each plate, taking angle into account.
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Added a 'Select' mode to the armour overlay to allow you to select plates and edit their thickness while in the armour overlay.
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Freeform point and edge size now scales with distance from the camera.
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Increased scale of textures on plate structures.
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Made plate edge textures less pixelated.
Smaller one this time as I've been focusing on the UI rework while Mark focuses on these minor features.
- Hamish
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