0.2.1 - Fixes (Geometrics Alpha)
Hi all,
Quick fixes for yesterday's 0.2 alpha branch release:
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Re-enabled engine design page selection, allowing you to switch between basic and advanced modes again.
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You can no longer select fixed wheel mounts to use for roadwheels. This wasn't functional and simply deleted your roadwheels.
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Fixed cannons not fully resetting when returning to the editor.
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Fixed factions created in 0.2.0 being unable to save and load blueprints.
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Fixed poor shading of box fuel tanks.
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Fixed flipped suspension arm models, causing a gap between the axle and the suspension arm.
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Fixed unexpected driveshafts appearing with loaded vehicles.
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Undoing deletion of a turret now correctly restores the turret's plate structure.
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Fixed toggling between move/rotate/resize modes sometimes not updating the tool gizmo.
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Fixed the left sided powertrain output being inverted on vehicle load.
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50 Cals, MG34s, Crusader MG turrets and fuel ports are now available to place again.
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