Small Update - July 5th 2026
Changelog
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Add specific arrow block property for AI units to shields
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Improvements to formation stability
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Fix rotation drag controls on wedge formations
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Fix bug related to formation logic
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Fix bug causing units to show idle animation when getting executed
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Fix bug related to formation dragging
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Fix bug with era-matched equipment shield loadout
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Fix bug related to garrison size with castle under construction
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Fix ranged units getting stuck in place after a draw melee order
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Fix visual bug with unit level in unit detail screen
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Fix several sally out bugs
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Fix sally out siege attacker AI
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Fix late medieval shield clipping
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