Small Update / Roadmap remainder of Summer - August 6th 2026
Hello everyone,
Small update focusing on the new campaign with balancing changes. It also contains a couple of small additions.
I also want to present the updated roadmap for the remainder of the summer:
*The roadmap is not in order of appearance but provides a general outline of what you can expect in the coming 2 months. *
Thank you all for the continued support!
https://discord.com/invite/MQXFbqpWpW
Changelog
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Add portraits to the muster screen
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Add the ability to rename anyone on the unit roster
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Add kill tracking at individual unit level
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Add rebellion logic: A settlement under 30 public order has a chance to split off into a separate hostile faction
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Add rebellion chance % line to public order tooltip
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Add another button to the unit count display on the unit detail screen that opens the muster screen
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Add new vassal logic: Vassals can travel freely
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Add several new cheats
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Add missing building descriptions
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Add small chance backline sector also gets bigger garrison on campaign start
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Improve several random calculations to prevent clashes in larger campaigns
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Various campaign tweaks and balance changes
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Tweak battle and morale behavior of militia cavalry
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Tweak assorted muster loadout
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Only deal knockdown damage with cavalry that has infantry damage bonus applied
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Raise the cavalry flee threshold to 20%: Cavalry units now flee when below 20% strength instead of 10% to offset smaller unit sizes and prevent a fight-to-the-death feeling, also prevents 5 remaining units rampaging an entire infantry unit
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Change all cheats to medieval references
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Fix storm ram path painting in the castle creator
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Fix the officer-killed notification for dagger kills
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Fix the difference between income calculations and the displayed income value
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Fix cursor color during winter
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Fix cavalry counter-charging
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Fix units that cannot block arrows playing the shield-up animation
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Fix UI on screens with square aspect ratios
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Fix empty settlements counting toward the frontline public order penalty
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Fix AI vassal logic
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Fix switching between attacking sectors on the siege relief widget
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Fix historical officers acquiring settlement heraldry when becoming vassals if they carry the faction heraldry. e.g. the Dauphin of France
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Fix the interaction prompt remaining on screen when mounting or dismounting
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