Update Version 0.13.7
Welcome back toasters!
Additions
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Added the ability to create character presets (experimental)
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Added a function to check and hide HUD if player is in the Menu, this also improves performance for the Menu
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Assists now grant score
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Added community made flag skin
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Added resolution selection to game settings (This will show monitor supported resolutions)
Changes
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Game will now use forward rendering and shader model 5 (This allows the game to run on older hardware while reducing rendering costs)
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Optimizations to the Menu level (still requires further adjustments)
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Various UI related optimizations
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Changes to Hitmarkers (visual and optimization)
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Crosshairs are now assigned per weapon type
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Removed/replaced old crosshair assets
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Valley map was removed from the game
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Changed text on the settings buttons
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Hitmarker optimizations
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Crimson rifle damage rebalance
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Renamed Alby music track
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Mastered Gethohouse music track
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Control point changes to bridge
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Removed AT sniper from shotty snipers game mode
Bug Fixes
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Fixed password dialog showing incorrect default text
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Fixed HUD elements displaying incorrectly in the Menu level
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Disabled camera interpolation for vehicles to prevent soft locks
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Fixed Killcam visibility issues
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Fixed soft kill barriers killing players of the same team
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Various bug fixes to the extraction dropship from the corruption game mode
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Fixed water not resetting audio effects when respawning
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Fixed quick melee breaking weapon projectiles
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Fixed water not extinguishing flames
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Fixed water not affecting ragdoll collision channels
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Fixed water surface jumping not working
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Fixed broken lighting for fp models (first person arms, legs and weapons)
Our patrons
Evey single ounce of support helps this project move forwards.
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