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Меню

Version 0.19.13

Hello everyone, this update is meant to be a short and quick patch that addresses some community reported issues while adding a bit of extra goodies

Additions

  • Added comically huge glasses hat cosmetic

  • Added left and right arm glove cosmetics with different variations

  • Added cardboard armor cosmetic set

  • Added breather mask type b hat cosmetic

  • Added gas mask hat cosmetic

  • Added new music track (Raining toasters)

  • Added plasma knife melee weapon

  • Added Knifed execution

  • Added DKAR community made weapon skin

  • Added AXE community made weapon skin

  • Added 2 LMG and Fishing rod skins

  • Added shark tail

  • Added 3D text object for builder mode

  • Added Heart emblem

  • Added Toxic emblem

  • Added WIP gun game mode

Changes

  • Weapon crosshairs have received an overhaul

  • Game will now prevent a player from spawning (15 Seconds Max) if they are editing a loadout

  • UI settings and photo mode sliders are now percentage based

  • Slight texture tweaks to underhigh

  • Game will no longer allow empty named sessions to be created (Fixes some steam networking problems)

  • Major overhaul for AI behavior (Better reactions, responsiveness and aggression)

  • QOL improvements to melee hit registration

  • QOL improvements to explosive hit registration

  • Tweaks to out of bounds UI element

  • MP bots can now be enabled during session creation

  • Reduced spawn protection from 5 seconds to 3

  • TP preview camera was removed due to rendering issues

  • Tweaks to player interpolation and replication settings to provide a more responsive experience

  • Shotty snipers game mode will now have the carbine use the secondary weapon slot instead of the first one

  • UPF sentry weapon changes

  • Mosquito dance emote will now loop

  • Spectator team has been added back to the game

  • Emblems can now be selected from the customization menu

  • Reduced world health bar size

  • SP AI pirate captains will now use an LMG but will still drop an smg when killed

  • Enemy doped physics weapons will no longer interact with rag-dolls in order to prevent possible soft locks

  • Game will now the player out of a weapon scope and smart aim mode if the pause menu is opened (This is to prevent input issues caused by photo mode)

Bug fixes

  • Fixed player rotation not functioning upon exiting a vehicle

  • Fixed fishing rod input issues caused by the auto clicker upgrade

  • Chat box will no longer show "Test has joined the game" or "Test has joined the game"

  • Fixed flying exploit caused by using a toy before entering a water volume

  • Fixed some sync issues with jump packs

  • Fixed UI issue that would cause information boxes from weapon selection to duplicate if the menu was closed with the esc key

  • Fixed exploit that allowed players to use their melee weapons twice

  • Fixed builder mode map selection menu not refreshing if a map was deleted from the selection

  • Fixed player emblems disappearing from the game after traveling levels

  • Fixed MP AI getting stuck near enemies due to faulty melee code (Kissing bug)

  • Fixed remote admin option for disabling AI not working properly

  • Fixed hit registration system getting stuck if too many calls where being processed at the same time

  • Fixed issue with customization menu not showing materials and color selectors properly if such belonged to a group

  • Fixed destructible objects not updating health values on UI

  • Fixed bug that prevented clients from emoting due to a failed collision check

  • Fixed SP health injector having a muzzle flash when used

  • Fixes to input issues when using the customization consoles

Notes

Changing emblems on the menu may not update the character displays (visual bug)

Our patrons

Evey single ounce of support helps this project move forwards.

https://patreon.com/ToasterArena?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content=copyLink

Join the discord

https://discord.com/invite/tejqXqg894

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