Patch 0.20.17
Additions
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Added Emerald Jump Pack
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Added Amethyst Jump Pack (Patron exclusive)
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Added Pirate Jump Pack (Patron exclusive)
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Added AMP9 (Drum) to gun game and as a NPC weapon
Changes
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Red jump pack is no longer patreon locked (Has been renamed to crimson instead of pirate modified)
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Corruption balancing and fixes
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Crouch walking will no longer generate noise (perfect for sneaking)
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Prowler cannon is now projectile based
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Visibility changes to ravine and battlefield maps
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AT sniper re-balance against vehicles
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Cone launcher rebalance against vehicles
Bug fixes
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Fixed CAWU arms not being rendered in first person
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Explosive weapons will no longer hurt the driver of a vehicle if the vehicle is still alive (This does not apply for the prowler cannon)
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Fixed zombie spitter missing damage numbers and hitmarkers when damaging players with acid
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Fixed loadout character not playing animations for clients
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Fixed SP mission not spawnning the player if they were inside a cutscenee
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Fixed player body being visible in builder mode
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Fixed weapons applying damage bonuses for shielded characters
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Fixed zombie matriarch not healing allies
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Fixed bug that allowed the revolver to instant kill players by headshots
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