Version 0.21.17
Welcome back toasters!
This update aims to fix reported bugs while adding new content
Additions
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Added Beacon upgrade for fishing rod (Controls fish size)
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Added Medieval blade melee weapon
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Added 2 Announcers
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Added 2 Character voices
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Added game option to disable crouch toggle
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Players can now purchase Items from the fisherman (These get disabled during normal arena matches)
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Players can now purchase a fish tank from the fisherman
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Players can now purchase a clicker minigame from the fisherman
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Finishing an arena match will now reward the player with credits (These have no value apart from the fisherman store but it's a foundation for something on the future)
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Fish inventory will now show how many fishes the player has collected and how many more are needed to complete a collection
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Added Ally unit equipment item (Uses raven as a placeholder for now)
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Insertion NPC characters will now speak
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Added heartless rose weapon
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Added Vampires weapon
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Added Boop execution
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Added collectable logs to insertion
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Added Global illumination as a graphics option
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Added motion blur as a graphics option
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Game will now use deferred rendering instead of forward shading
Builder Mode
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Added Civilian Semi truck vehicle (Can be spawned by using builder mode)
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Added advanced AI spawner for builder (It allows the user to customize AI by selecting how they look, it's fully compatible with player presets)
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Added Character kill object for builder
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Added AI disable/enable object for builder
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Added animated switches for builder mode (Lever. Valve, console)
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Button triggers can now support A and B trigger names (good for toggles)
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Added battery socket interaction trigger (Used for puzzles and requires the player to have a batter on their inventory)
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Added collectable logs for builder
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Added player model swap to builder mode (Allows the user to force players to be a specific character) (May not work well on arena maps)
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Updated Builder UI to show a reserved variables button
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Fixed character ragdoll not working if dead state was set to true
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Added option for character ragdoll to ignore player collision
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Slight updates to builder mode UI
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Selecting a already selected object will now deselect it
Changes
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Each fishing rod bobble tier will now have a specific fish rarity rather than increasing the rarity pool (This reduces fish duplication)
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Balancing tweaks to stomper vehicle
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Updated zombie spitter spit weapon
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Removed tail and ear collisions due to tech problems
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Players will no longer be able to place buildables of the same type (no longer can they place 2 different sentries)
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Co-op Maps can now be launched from the single player menu
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Fixed zombie matriarch missing her voice
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Updated God Killer textures
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Major updates and improvements to single player AI behavior
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Updated gloves mesh to not clip with other arm cosmetics
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Player characters will now tilt when moving (local only)
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Tweaked TP camera offsets for characters
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Major CPU usage optimizations
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Major GPU usage optimizations
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Major Net-code optimization
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Aiming a weapon will now boost accuracy
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Using a toy will now show a message informing players how to exit toy usage
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Text chat will no longer get removed and will instead be less visible if not active
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Patrolling AVA has been added back to the lobby
Bug fixes
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Fixed game memory leak crashes caused by AI characters or vehicles
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Major fixes to player armor loading systems
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Fixes to some instances of arena power ups not working on clients
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Fixes to soft kill barriers not functioning correctly under certain parameters
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Fixed characters breaking movement systems if they entered a water volume while emoting
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More fixes to character loading systems to prevent memory leaks or infinite loading due to corrupted character saves
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Fixed announcer not working on hosts
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Slight fixes to AI look at code
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Fixed loadout character breaking after a few seconds
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Fixed clicking the remix button for builder maps not refreshing the map list
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Fixed clicking the delete button for builder maps not refreshing the map list
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Fixed physics dropped weapons clipping trough floor on insertion
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Fixed outlaw double shot mechanic breaking character arms
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Fixed characters being able to still talk after being killed
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Fixed beach party body mask colors
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Fixed weapons ejecting two casings instead of one
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Fixed Stomper cannon ejecting a bullet casing when shooting
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Fixed fishing rod limiting player clicks
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Fixed loadout editor soft lock caused by editing a weapon skin and pressing ESC
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Fixed builder mode audio spawner object being visible to clients when it shouldn't
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Fixed builder mode 2D audio spawner object being visible to clients when it shouldn't
Our patrons
Evey single ounce of support helps this project move forwards.
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