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Меню

Version 0.21.17

Welcome back toasters!

This update aims to fix reported bugs while adding new content

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Additions

  • Added Beacon upgrade for fishing rod (Controls fish size)

  • Added Medieval blade melee weapon

  • Added 2 Announcers

  • Added 2 Character voices

  • Added game option to disable crouch toggle

  • Players can now purchase Items from the fisherman (These get disabled during normal arena matches)

  • Players can now purchase a fish tank from the fisherman

  • Players can now purchase a clicker minigame from the fisherman

  • Finishing an arena match will now reward the player with credits (These have no value apart from the fisherman store but it's a foundation for something on the future)

  • Fish inventory will now show how many fishes the player has collected and how many more are needed to complete a collection

  • Added Ally unit equipment item (Uses raven as a placeholder for now)

  • Insertion NPC characters will now speak

  • Added heartless rose weapon

  • Added Vampires weapon

  • Added Boop execution

  • Added collectable logs to insertion

  • Added Global illumination as a graphics option

  • Added motion blur as a graphics option

  • Game will now use deferred rendering instead of forward shading

Builder Mode

  • Added Civilian Semi truck vehicle (Can be spawned by using builder mode)

  • Added advanced AI spawner for builder (It allows the user to customize AI by selecting how they look, it's fully compatible with player presets)

  • Added Character kill object for builder

  • Added AI disable/enable object for builder

  • Added animated switches for builder mode (Lever. Valve, console)

  • Button triggers can now support A and B trigger names (good for toggles)

  • Added battery socket interaction trigger (Used for puzzles and requires the player to have a batter on their inventory)

  • Added collectable logs for builder

  • Added player model swap to builder mode (Allows the user to force players to be a specific character) (May not work well on arena maps)

  • Updated Builder UI to show a reserved variables button

  • Fixed character ragdoll not working if dead state was set to true

  • Added option for character ragdoll to ignore player collision

  • Slight updates to builder mode UI

  • Selecting a already selected object will now deselect it

Changes

  • Each fishing rod bobble tier will now have a specific fish rarity rather than increasing the rarity pool (This reduces fish duplication)

  • Balancing tweaks to stomper vehicle

  • Updated zombie spitter spit weapon

  • Removed tail and ear collisions due to tech problems

  • Players will no longer be able to place buildables of the same type (no longer can they place 2 different sentries)

  • Co-op Maps can now be launched from the single player menu

  • Fixed zombie matriarch missing her voice

  • Updated God Killer textures

  • Major updates and improvements to single player AI behavior

  • Updated gloves mesh to not clip with other arm cosmetics

  • Player characters will now tilt when moving (local only)

  • Tweaked TP camera offsets for characters

  • Major CPU usage optimizations

  • Major GPU usage optimizations

  • Major Net-code optimization

  • Aiming a weapon will now boost accuracy

  • Using a toy will now show a message informing players how to exit toy usage

  • Text chat will no longer get removed and will instead be less visible if not active

  • Patrolling AVA has been added back to the lobby

Bug fixes

  • Fixed game memory leak crashes caused by AI characters or vehicles

  • Major fixes to player armor loading systems

  • Fixes to some instances of arena power ups not working on clients

  • Fixes to soft kill barriers not functioning correctly under certain parameters

  • Fixed characters breaking movement systems if they entered a water volume while emoting

  • More fixes to character loading systems to prevent memory leaks or infinite loading due to corrupted character saves

  • Fixed announcer not working on hosts

  • Slight fixes to AI look at code

  • Fixed loadout character breaking after a few seconds

  • Fixed clicking the remix button for builder maps not refreshing the map list

  • Fixed clicking the delete button for builder maps not refreshing the map list

  • Fixed physics dropped weapons clipping trough floor on insertion

  • Fixed outlaw double shot mechanic breaking character arms

  • Fixed characters being able to still talk after being killed

  • Fixed beach party body mask colors

  • Fixed weapons ejecting two casings instead of one

  • Fixed Stomper cannon ejecting a bullet casing when shooting

  • Fixed fishing rod limiting player clicks

  • Fixed loadout editor soft lock caused by editing a weapon skin and pressing ESC

  • Fixed builder mode audio spawner object being visible to clients when it shouldn't

  • Fixed builder mode 2D audio spawner object being visible to clients when it shouldn't

Our patrons

Evey single ounce of support helps this project move forwards.

https://patreon.com/ToasterArena?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content=copyLink

Join the discord

https://discord.com/invite/tejqXqg894

Читать в Steam ↗

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