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Игры по онлайну и скины по объёму продаж

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Меню

Patch 0.21.19

Additions

  • Added secondary action to corruption frigate TOY

  • Added heal particles to heal mutation to indicate to players that they can be healed

  • Added a button to preview global illumination on builder mode

  • Added more physics weapon pickups for builder mode

  • Added quick test button for builder mode

  • Added a force setting to vehicle pads (Will ignore game rules and force the vehicle to spawn)

  • Added Beach party F chest Undersuit (community request)

  • Added customization console back to lobby and fishing map (may still suffer from some bugs)

  • Added Character Mover object for builder

  • SP AI characters will now aim when shooting (This actually increases their accuracy)

  • Added Character Destroyer object for builder

  • Added character sequence animation object for builder mode

  • Added Cinematic Camera object for builder (allows the users to create Cutscenes)

  • Added Character Look at builder object

  • Added transformation toggles to UID movers on location rotation and scale

  • Added new builder map Shallow water

Changes

  • Removed reverse damage falloff for snipers (does not apply for DMR)

  • Changes to chat system

  • Fixed corruption timer resetting if a player respawned causing the game to never end

  • Engineers should now be able to obtain scrap from support characters on corruption

  • Major collision tweaks to civilian vehicle props

  • Fixed builder world shake object lacking the ability to select shake class

  • Increased heal mutation heal radius

  • Fixed weapon pads showing a "Hidden" text if invisible

  • Prowler back cannon changed to hit scan instead of projectile

  • Increased skimmer health

  • Removed / reduced rocket launcher spread values

  • More code improvements to character loading issues

  • Loading optimizations to advanced AI spawnner

  • Fixed game showing player character meshes during map load and builder mode

  • AI characters will no longer hear suppressed weapons

  • Fixed bug with advanced AI spawnner making characters not executable

  • Removed projectile spread for grenades

  • Fixed invalid variables on volume trigger object for builder

Bug Fixes

  • Fixed builder bug where pickup weapons could not be deleted

  • Fixed respawn bug that would remove player health during single player

  • Fixed Heal mutation weapon being fakely active to players

  • Fixed health injector pushing players forwards

  • Fixed spectator camera not being able to move properly

  • Fixed spectators being able to get weapons at gun game

  • Tweaked helicopter vehicle prop collisions

  • Fixed bug that made players loose speed upon exiting a vehicle

  • Fixed prowler sentry cannons not aiming properly

  • Fixed issues with buttons not performing logic properly (Replace old buttons in builder map for new ones)

  • Fixed advanced AI spawnner not loading customization if class that wasn't related to single player enemies were to be used

  • Fixed bug where character spawned from the advanced AI spawnner would make the AI not shoot any weapons

  • Fixed Bots not looking at targets when moving

  • Fixed battery socket giving infinite batteries if it was under a locked state and had a battery

Notes

  • Customization consoles may still have issues related to ping on packet loss
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