Patch 0.21.22
This patch addressees some issues introduced by previous versions while improving on quality of life and adding some elements
Additions
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Small Visual polish pass for class selection menu on corruption
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Added Keyboard and mouse weapon bullet magnetism back as a game mutator due to popular request
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Added Team outlines for corruption
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Added ability to register string variables on builder mode by using a command object
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Added ability to change the value of a registered string variable by using the command object
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Added Simple If statement support for builder mode command object
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Added ability to stop command object execution by using the Stop; command
Changes
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Reduced camera shake strength for slide actions
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Reduced slide sound volume
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Glint effect will now fade out if zoomed in by a sniper or a non sniper weapon
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Increased drop pod phase duration for corruption
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Reduced splash damage radius for mega cone launcher
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Reduced fire rate radius for mega cone launcher
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Reduced self damage factor for mega cone launcher
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Reduced rocket jump force for mega cone launcher
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Changed sniper weapons to have the ability to rack if scoped
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Changed AT Sniper scope in to be faster
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Updated Ava’s walk speed at the lobby, she was super slow due to a movement system update
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Game will now prevent users from closing the ghost upload menu while such is still being processed by steam in order to prevent corrupted entries from showing
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Slight tweaks to insertion geometry
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Team Swap will now perform a dead animation on the currently controlled character
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Scripting updates to shooting range
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Health mutation can now heal owner by a lower amount
Fixes
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Fixed ammo box only giving ammo once
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Fixed Ragdolls having invalid limbs if exploded
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Fixed loadout editor missing the player character
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Fixed execution preview missing the player character
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Fixed soft lock caused by pausing the game while the store menu was open
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Fixed players having permanent slowdown caused by quick swapping AT sniper with another weapon
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Fixed key binds not saving
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Fixed Key bind reset button not working
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Fixed class selection widgets not getting removed on clients during team swap functions (noticeable at corruption)
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Fixed quick melee sometimes getting stuck at the melee weapon (Sort of a experimental fix)
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