Version 0.25.29
Welcome back toasters!
Additions
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Added R-Con option to increase server max player cap
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Added ability for servers to log game actions and events
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Added ability for servers to record player information such as their Steam Name, Public Steam ID and a Hashed Machine ID, all of these are secure and are meant to help server owners moderate their servers
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Community server bans should now support hardware banning (This requires the banned used to be banned again)
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Added Preview button for character cosmetics on the shop
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Improvements to
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Added dialogue to Fisherman NPC
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Added dialogue to Merchant NPC
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Added dialogue to Raven NPC
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Added Grenade Launcher weapon
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Added Administrator Announcer
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Added lore codex to main menu (WIP)
Additions-Builder
- Added UID Skeletal mesh animation player (plays animation on a selected UID)
Changes
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Changed rendering mode from deferred to forward shading due to high community request and hardware feedback
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Major CPU optimizations
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Updated textures on bridge
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Updated kill bounds on underhigh
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Buildings can no longer be build inside vehicles
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Enabled power ups on single player builder maps
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Slightly reduced store item prices
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Renamed corruption prisoner survivor to recon
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AI Characters now taunt after performing a stun
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Store prices will no remain visible on game
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Game will no longer interrupt body shields if the player jumps or lands
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Reduced duration to witch players can be grabbed as a body shield
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Updated how aim sensitivity works on weapons to provided more consistent results
Weapon Changes
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Weapons no longer switch to 0 spread when aiming but will rather use the minimum allowed spread value, in order to balance weapons differently
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Increased min spread for Ripper LMG
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Reduced min spread for R901
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Increased bullet count for cone launcher
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Reduced max damage for cone launcher
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Increased fire rate for cone launcher
Bug Fixes
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Fixed mine equipment falling trough floor
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Fixed duplicated projectile issues with weapons
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Fixed remove all weapons command not refreshing equipped weapons on player
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Fixed bug that allowed players to place mines inside structures, causing them to clip trough the world
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Fixed bug that caused player ragdolls to instantly kill vehicles
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Fixed player jump packs staying in world if the player disconnects from a server
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Fixed player weapon staying in world if the player disconnects from a server
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Fixed bug that allowed players to not equip any weapons when respawnning due to high ping or packet loss
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Fixed memory leak caused by AI spawners creating duplicated weapon objects that weren't destroyed by the game
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Fixed bug on weapon systems that would cause the first shot of a scoped weapon to have maximum spread instead of minimum (Caused by the carbine)
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Fixed bug that would cause buildings to ragdoll when damaged by a grenade character
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Fixed an issue with debuff system not being able to find debuffs to delete and causing them to stack
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Fixed soft kill barrier not working with player ragdolls
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Fixed bug that would cause AI Characters knock tf out of players due to them performing a stun action while having a non melee weapon equipped
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Fixed exploit that allowed players to cancel an obligatory ragdoll state by just pressing the ragdoll key
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Fixed SP AI characters not stopping to shoot after their target dies
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Fixed memory leak caused by shooting a weapon towards the skybox or non collision objects over long distances
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Fixed strange arm rotations when crouching while reloading or pumping a weapon
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Fixes issues when throwing body shield characters not being affected by any force at all
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Fixed issue with explosive weapon projectiles not doing damage if the player switch weapons before detonation
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Fixed bug that would sometimes cause explosive weapons to not do any damage to characters
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Fixed strange bug where ammo counter would not show weapon ammo
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Fixed bug that would cause players to have their chips reset to 0 if they earned that’s considered integer overflow, game will now cap max chips to 999999999
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Fixed Exploit that allowed players to instantly rack a weapon by just switching to another weapon or unequiping
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Fixed Exploit that allowed players to instantly reset shooting cooldowns by swapping to another weapon or equipping
Removals
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Removed lumen support due to incompatibility with forward rendering
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Reflection quality settings due to incompatibility with forward rendering
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Removed Punch Mania Game Mode
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Temp removal for turn in place system due to it’s intense CPU cost
Notes
- Multiplayer bots may sometimes crash the game or become inactive after respawning a few times
Our patrons
Evey single ounce of support helps this project move forwards.
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