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Меню

Patch 0.31.34

Welcome back toasters!

Additions

  • Warships vehicles will now show their current speed, boost status and if they can shoot.

  • Added overshield UI support.

  • Added heal volume for battleship ship class.

  • Added a timer to the warships mode.

  • Added luck Upgrade Tier for fishing Rod.

  • Added graphics option to control character complexity.

  • Added missing functionality to test Overwrite modes on builder.

  • Cosmetic jumpack system remake.

  • Added back bullet hole functionality for weapons. (WIP)

  • Added graphics option for dynamic backgrounds.

  • Added unicorn horn Cosmtic. (Available at the depot)

  • Added wizard hat Cosmtic. (Available at the depot)

Changes

  • Removed server log update systems due to huge performance issues.

  • Updated warships UI elements.

  • Major speed changes to warships.

  • Shield buffs power-up now applies on top of shields as a layer.

  • Reduced Juggernaut boomstick fire rate.

  • Removed Juggernaut boomstick arena weapon pickup from battlefield.

  • Last holstered weapon is now visible on character.

  • Fish bite sound for the fishing mini-game are now client-sided in order to prevent confusion.

  • Fixed holstered weapons breaking on respawn.

  • Major overhaul to Huker Akimbo.

  • Net-code bandwidth optimizations.

  • Fixed corruption evacuation ship not rendering properly.

  • Reduced Stomper Vehicle speed and acceleration.

  • Fixed FP weapons not holstering properly.

  • Changing active bot count from the remote menu will no longer require a map reload to take effect.

Bug fixes

  • Fixed firstperson view-model rendering breaking upon player respawn.

  • Fixed bug that caused players to have no ammo or unequipped weapons after a respawn.

  • Fixed some weapons not having holster points when unequipped.

  • Fixed single player enemies not loading for clients.

  • Fixed bug that would cause players to become invisible during packet loss.

  • Fixed memory leak caused by the game not destroying player objects after they leave the game.

  • Fixed memory leak with cassette player constantly creating the music selector UI.

  • Fixed warships space effect not being removed after the match ends.

  • Fixed bug with auto reload breaking the grenade launcher.

  • Fixed pirate wood leg patreon cosmetic not being colorable.

  • Fixed FFA Assault not playing run animations for first person weapons.

  • Fixed bounty fish refresh cost resetting if the player sold any fish.

  • Fixed enemy weapon debuffs being applied to allied characters.

  • Fixed mega cone launcher name typo.

  • Fixed defense cannon having rendering issues.

  • Fixed defense cannon having visible collision capsules.

  • Fixed prowler cannon having rendering issues.

  • Fixed prowler cannon having visible collision capsules.

  • Fixed jump Pack becoming invisible at random intervals.

  • Fixed jump Pack breaking animations at random intervals.

  • Fixed jump Pack not loading properly across the network.

  • Fixed pause menu causing a soft lock.

  • Fixed civilian vehicles causing shield broken effects to play due to them not having any shields.

  • Fixed civilian vehicles causing shield Hud icon to be visible due to them not having any shields.

  • Fixed armor randomization making characters invisible.

Our patrons

Evey single ounce of support helps this project move forwards.

patreon.com/ToasterArena

Join the discord

https://discord.com/invite/tejqXqg894

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