Новости Starcom: Unknown Space
Объявления разработчиков, обновления и обсуждения.
Weekly Update: January 19, 2024
Last weekend I finished my full playthrough of Jupiter and noted 195 things that I wanted to fix or add for the next opt-in build. Many were fairly minor things like wording or timing changes. A few I decided I was okay …
Читать и обсудить →Weekly Update: January 12, 2024
I spent last weekend updating the automated test system/mission. I've discussed the mission system before: it handles not only player missions, but all "ad hoc" logic like tutorials, scripted events, random void events, …
Читать и обсудить →Weekly Update: January 5, 2024
First update of 2024! I've been hard at work this week. Over the past month I've been working on a first pass version of the game's ending. I finally stitched it together to the point where the game now has a path from …
Читать и обсудить →Weekly Update: December 29, 2023
Another quick update this week. The week before Christmas was one of the more productive weeks I've had in a while, getting a lot of tasks done. This week was a bit less so because I only worked half of Christmas Eve an…
Читать и обсудить →Weekly Update: December 22, 2023
A quick update this week. I spent most of this past week continuing to work on late-game content, specifically working on one feature for a new enemy. This is a pretty common pattern: I conceive of a new feature/attack/…
Читать и обсудить →One Year in Early Access Update
It's been a full year since *Starcom: Unknown Space* entered Early Access, so instead of the regular weekly update, I decided this was a good time to do another progress update. First, overall I feel very good about the…
Читать и обсудить →Icarus Default Build Update
Build 15019 has now had enough opt-in players test it, so I'm promoting it to the default build. This is still an "Icarus" build so it should be save compatible. It adds experimental localization options for German and F…
Читать и обсудить →Weekly Update: December 8, 2023
I took an off-line work vacation this week, taking a break from the Internet, but still working. One of the larger tasks was something subtle that I'd wanted to implement for a while: adding "soundscapes" to anomalies. N…
Читать и обсудить →Weekly Update: December 1, 2023
I've spent most of the last week working on new, late-game content. I'll avoid going into more detail to avoid spoilers. I've also spent a good chunk of time interacting with new players, some of whom have reported area…
Читать и обсудить →Weekly Update: November 23, 2023
It's Thanksgiving week here in the US, so if you celebrate, Happy Thanksgiving! As I mentioned last week, there's been an influx of new players on Icarus and I encouraged players who find themselves stuck to submit the…
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