Weekly Status Report
To-do Patch v0.8
Simulation, Strategy & Management
▰▰▰▱▱▱▱▱▱▱ 30%
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Added village guards destroying camps in background simulation of overworld
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Added spawning troups when camp is destroyed
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Added village guards in overworld destroying camps in live simulation
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Fixed overworld troups of destroyed camps attacking each other
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Fixed not spawning combat vfx when guard attacks camp
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Fixed bandits not always fleeing when camps are destroyed
NPC Relations & Events
▰▰▰▰▰▰▰▱▱▱ 70%
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Added lords and leaders being able to interact with each other and the player with the new event system (calculation still unbalanced needs testing)
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Added that interacting with events increases or reduces relations between leaders and the player
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Changed Relation-Window to display the new data structure
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Split Npc properties into two seperate lists for positive and negative
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Split NPC events into two seperate lists for positive and negative (easier to expand later on)
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Added being able to add new npc relations
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Changed npc event structure
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Changed npc property structure
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