Weekly Status Report
To-do Patch v0.8
Simulation, Strategy & Management
▰▰▰▰▰▰▰▱▱▱ 70%
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Added new ability Channel Mana
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Added village research options (game design)
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Added research tree (WIP)
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Added for spell Channel Mana: impact and channel VFX + SFX
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Added conversion of existing combat attributes, villager professions, and character traits into additional secondary base attributes (e.g., farming, social, etc.)
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Finalized village resources options
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Fixed finding path to target in background simulation of overworld not always working correctly
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Fixed troops in overworld not always finding shortest path to destination
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Fixed active troops in overworld not always despawning correctly which may lead to fps drops in the overworld over time
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Fixed siege troop camps dissolving too early
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Fixed siege troops not always spawning when siege camp dissolves
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Fixed not showing cooldown correctly when spell is no longer usable
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Fixed troops in overworld choosing unreachable destinations
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Fixed finding path to target in overworld not always working correctly
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