Weekly Status Report
To-do Patch v0.8
Attention: All changes are for the upcoming v0.8 build.
Simulation, Strategy & Management
▰▰▰▰▰▰▰▰▰▱ 90%
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Added new crime: kidnapping
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Added a marker for the next village leader if current leader is dead
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Added the ability to pay for crimes at the next village leader if the current leader is dead
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Fixed leader of village not being determined correctly when in world of other player
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Fixed being able to capture already captured enemies again when in world of other player
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Fixed capturing enemies not always working correctly when in world of other player
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Fixed enemies not always despawning when captured by other player
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Fixed not updating leader marker when new leader of village is determined
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Fixed villagers not stopping movement
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Fixed not loading prisoners correctly when in world of other player
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Fixed prisoners having quests when in world of other player
NPC Relations & Events
▰▰▰▰▰▰▰▰▱▱ 80%
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Added UI for structures and workers to the relation window [WIP]
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Added being able to assign workers in the relation window [WIP]
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Added new UI animaton for relation window
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Added a new render mode for structures in the cinematic/portrait renderer (relation window tooltip)
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Added information of how villagers perform in certain jobs (relation window tooltip)
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Reworked some UI elements in relation window
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Reworked calculation for attritbutes, professions and how they influence certain jobs
New Content & Requested Features
▰▰▰▰▰▱▱▱▱▱ 50%
- Removed Ui when stealthed
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