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Weekly Status Report

To-do Patch v0.8

Attention: All changes are for the upcoming v0.8 build.

Simulation, Strategy & Management

▰▰▰▰▰▰▰▰▰▱ 90%

NPC Relations & Events

▰▰▰▰▰▰▰▰▰▱ 90%

  • Added new UI mode for player to manage village and use actions (management / diplomatic / social / hostile) [WIP]

  • Reworked cinematic event UI to handle player selected actions [WIP]

  • Reworked value calculation when lords / villagers interact with each other

  • Basic test of event generators (should be tested again when everything is complete)

  • Fixed that lords could select themselves as target for events

  • Fixed big tree in Rabenholz not blocking projectiles

  • Fixed that Augustus in Rabenholz (Soulless general) could be cheesed

New Content & Requested Features

▰▰▰▰▰▰▰▰▱▱ 80%

  • Added villagers working on farm

  • Added villagers bringing gathered resources to storage

  • Added showing resources in storage

  • Added new VFX + SFX for farming

  • Added new carry animation

  • Added storage [WIP]

  • Added boxes for storage [WIP]

  • Fixed not generating village structures correctly

  • Fixed wrong hand crafted castle map

  • Fixed not generating path towards entrances of buildings

  • Fixed generating streets next to farm fields

  • Fixed setting borders of terrain not working correctly

Villagers bringing gathered resources to storage

1 / 1 · 100%
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