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Игры по онлайну и скины по объёму продаж

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Weekly Status Report

To-do Patch v0.8

Attention: All changes are for the upcoming v0.8 build.

Simulation, Strategy & Management

▰▰▰▰▰▰▰▰▰▱ 90%

  • Added slider for taking / storing items from / to village storage

  • Added "back" function to every action in Manage Village UI

  • Added new data format for dynamic event UI [WIP]

  • Reworked / redesigned event UI to be more dynamic and easily expandable in the future (instead of only scripted events) [WIP]

  • Changed that the campaign is shown in the event UI [WIP]

  • Fixed that audio could not be found in cinematic video renderer

  • Fixed that audio selection would break sometimes in cinematic video renderer

NPC Relations & Events

▰▰▰▰▰▰▰▰▰▱ 90%

New Content & Requested Features

▰▰▰▰▰▰▰▰▰▱ 90%

  • Added averaging height of walls that are turned into grounds in terrain generation

  • Added mountain conquests having higher height differences in terrain generation

  • Added simple interior detection to adjust rain sound

  • Changed windmill layout map

  • Removed playable / exit areas that are too small

  • Added layout map for village storage

  • Fixed streets leading downwards of cliffs

  • Fixed streets of villages not always being plausible

  • Fixed entering cached terrain not working correctly

  • Fixed layout maps with too thin paths

  • Fixed terrain being visible when exiting map

  • Fixed generating too thin walls

  • Fixed not being able to generate streets that have the correct thickness

  • Fixed generating village buildings too close to each other

New rain sound dampening inside buildings

1 / 1 · 100%
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