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Early Access Release Date

Heу everyone!

I am happy to announce that the Early Access launch is planned for August 22, 2025.

At the moment, I have finished porting the game to the new engine (Godot 4.3), during which the following was done:

  • New PvE and PvP game modes

  • Added the ability to create a lobby and adjust the difficulty level

  • Added looting mechanics (containers with loot all over the map and loot items, with the ability to sell them)

  • Completely reworked character animations

  • Reworked and improved game effects (flying shells, gunpowder gases, explosions, impact effects, etc.)

  • Updated dynamic lighting (sunlight, more realistic surface lighting)

  • Completely new netcode (P2P using Steam Networking Sockets), this has improved the situation with desyncs/lags during the match

  • Updated character action system and added multiple QoL improvements

  • Added 60 Steam achievements and fully integrated the Steam ecosystem into the game

  • And more

As a result of this transition, I was also able to rework many parts of the code, so it will be much easier to make changes to the game. More details on the changes will be described after the Early Access release.

Early Access Goals:

  • Add content to the game (maps, modes, equipment, factions, quests)

  • Fix various bugs

  • Improve game balance

It will be much easier and more effective to do this with real feedback from players. So I hope for your help to make the game better :)

Gameplay Teaser: [dynamiclink href="https://youtu.be/RDIful7WFu4"][/dynamiclink]

Читать в Steam ↗

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