Новости Lost Lives
Объявления разработчиков, обновления и обсуждения.
Update 0.8.3
Changelog: Upgraded the engine to Godot 4.7 — this improved performance Redesigned the lobby creation screen Redesigned the death screen Redesigned the end-of-match screen: players now get cards with their match data…
Читать и обсудить →Patch 0.8.2.2
Changelog: A new PvE subtask for freeing prisoners has been added. An end-of-round event has been added in Team Deathmatch: when the timer expires, a nuclear strike hits the map, causing all players to suffer radiation…
Читать и обсудить →Patch 0.8.2.1
Changelog: Adjusted stimulant spawn chances for PvE bots and Echo squads Each defibrillator purchase now increases its price by 100,000 Adjusted protection values for body armor and helmets Reworked the economy for p…
Читать и обсудить →Update 0.8.2
Changelog: Added “Team Battle” - a 4v4 mode (with settings for 1v1, 2v2 and 3v3) where the goal is to eliminate the enemy squad. The match is played in rounds, and the team that wins a certain number of rounds wins the …
Читать и обсудить →Hotfix 0.8.1.1
**Changelog:** Fixed bug: achievement for killing the Echo squad was not being awarded Fixed bug: progress was not advancing for certain types of daily quests Fixed most situations leading to a black screen on connect…
Читать и обсудить →Update 0.8.1
**Changelog:** Added a special "Horizon" group – Echo. This is a unique squad of fighters that sticks together. Appears in: Co-op mode, Endless mode Added jamming for weapons with durability below 30% After characters…
Читать и обсудить →Patch 0.8.0.5
Changelog: Experience gain in Endless Mode has been accelerated. The number of large waves in Endless Mode has been reduced, and the overall number of bots per wave has been decreased. Loot tables have been adjusted. …
Читать и обсудить →Hotfix 0.8.0.4
Changelog: Adjusted the balance of armor-piercing ammunition: it no longer incurs a damage penalty but now ignores 50–90% of armor, depending on the caliber. Added damage compensation when a player is attacked by multi…
Читать и обсудить →Hotfix 0.8.0.3
Changelog: Fixed a bug involving invisible grenades. Adjusted bot reaction speeds on higher difficulty levels. The blinding effect now has a significantly greater impact on bot shooting accuracy. Reduced the duration…
Читать и обсудить →Hotfix 0.8.0.2
Changelog: Fixed a bug where an excessive number of bots would spawn in the Outskirts Fixed a bug causing incorrect firing angles for bots Fixed several AI navigation mesh bugs in the Bunker location Added an indicat…
Читать и обсудить →Hotfix 0.8.0.1
Changelog: Fixed a bug where bots would shoot past the player. Fixed a bug where the map would fail to load, or load incorrectly, on the client side. Fixed a bug involving the incorrect display of secret stashes. Fix…
Читать и обсудить →Update 0.8.0: New Map, Mode, and Faction
This is the largest update since the game's release. The AI has been overhauled, factions have been added, and procedurally generated maps have been introduced. A significant amount of time was spent testing and balanc…
Читать и обсудить →Patch 0.7.12
The game has been updated to version **0.7.12**: AI logic for the Free-for-All mode has been completely updated: bots now fill missing slots, imitate players, collect and sell loot, purchase upgrades, and fight each oth…
Читать и обсудить →Path 0.7.11
The game has been updated to version **0.7.11**. Changelog:** **Engine updated to version 4.5**, improving overall game performance **Added the ability to join ongoing matches** — works for all match types, including …
Читать и обсудить →Balance patch 0.7.10
Game has been updated to version 0.7.10.** Changelog:** Damage of the MP-133 reduced by 5. Added the ability to choose a starting bonus (armor, backpack, or weapon) on Easy and Medium difficulties (only when playing s…
Читать и обсудить →Patch 0.7.9
The game has been updated to version 0.7.9.** List of changes:** Added a tutorial level explaining the main mechanics and principles of the game Improved spawning of bots in PvE mode: now the limit of bots on the map …
Читать и обсудить →Patch with fixes 0.7.8
The game has been updated to version **0.7.8**. Changelog:** Reworked bot spawn balance. Bot spawn rate now adapts to player performance (with an element of randomness). Fixed a bug in PvP where victory was counted by…
Читать и обсудить →Patch with fixes 0.7.7
Game updated to version 0.7.7. List of changes:** The lobby list interface has been changed to show more useful information (lobby version, match timer, and points) Small rebalance for "Easy" and "Medium" difficulties …
Читать и обсудить →Patch with fixes 0.7.6
Game has been updated to version 0.7.6.** Patch Notes:** The formula for calculating boss health has been changed. It now depends only on the number of players. A weapon spawn table has been added for bots, and the ch…
Читать и обсудить →Early Access Launch
Hello everyone! The day has finally come — my game is now in Early Access. This is a solo project I’ve been working on for a long time, and today I’m excited to share it with you. This version already includes the core …
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