Update 0.8.1
Changelog:
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Added a special "Horizon" group – Echo. This is a unique squad of fighters that sticks together. Appears in: Co-op mode, Endless mode
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Added jamming for weapons with durability below 30%
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After characters die, instead of disappearing completely after a certain time, their corpses now leave behind a backpack containing all items that were on the body, which remains for several minutes
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Added loading screens when loading locations
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Added "Faction bots" option to Deathmatch game mode - this enables usual bots along with players
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Added a preview for consumables with the ability to rearrange items to desired hotkeys
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Added new ambient sounds to the Bunker location
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Changed the reverb effect in the dungeon
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Changed the Bunker generation parameters for more varied variations
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Fixed character overexposure at the Shooting Range and in the Tutorial
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Fixed various AI pathfinding bugs
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Fixed a bug where the bot-player selected an incorrect caliber when upgrading equipment
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Fixed a player spawn bug on the roof of the bunker entrance in Endless mode – players who join now spawn near their allies
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Medium and hard bots now return fire through doors
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Fixed a bug where an NPC wouldn't shoot at other players when someone was standing inside them
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Fixed a bug where a bot could fail to start shooting due to constantly switching targets
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Changed the spawn logic for the commander's room on the Bunker location: it now appears only in dead-end passages
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Improved the weapon replacement logic in the upgrade loadout
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Adjusted the boss spawn chance in Endless mode
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