Hotfix 0.8.0.4
Changelog:
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Adjusted the balance of armor-piercing ammunition: it no longer incurs a damage penalty but now ignores 50–90% of armor, depending on the caliber.
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Added damage compensation when a player is attacked by multiple bots (two or more).
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Fixed a bug that caused players to spawn too close to one another in PvP mode.
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Fixed a bug affecting target display in PvP mode.
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Fixed a bug that caused two bosses to spawn simultaneously.
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Reduced the chance of bots spawning with RGN grenades.
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Bots now throw grenades with greater precision if there is cover or obstacles between them and their target.
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Fixed a bug where daily mission progress would not update during a match.
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Fixed a bug that occasionally resulted in a negative ammunition count for a weapon.
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Fixed a bug where a player would spawn with standard ammunition despite having selected a weapon configured for armor-piercing rounds.
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Fixed a bug involving incorrect equipment distribution for players joining a match already in progress (mid-game or late-game).
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