Hotfix 0.8.0.3
Changelog:
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Fixed a bug involving invisible grenades.
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Adjusted bot reaction speeds on higher difficulty levels.
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The blinding effect now has a significantly greater impact on bot shooting accuracy.
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Reduced the duration of total blindness caused by flashbangs.
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Bots no longer pursue players in situations where they were not supposed to (Co-op mode).
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Adjusted bot damage multipliers.
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Fixed a game crash that occurred when attempting to loot a non-existent container.
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Fixed a bug where a shot would be fired immediately after closing the upgrade panel.
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After purchasing a consumable item (medkits, stimulants, etc.), one unit is now automatically equipped if there is an available slot.
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Fixed a bug involving infinite reloading on the client side.
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Fixed a bug where a surrendered enemy would continue to treat the player as a target for a short time after surrendering.
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Fixed a bug where bots would throw grenades at walls.
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Fixed a bug where the sun and thunderstorms were missing from the "Bunker" location.
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Increased effective firing range within the medium-range field of view.
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Adjusted the spawn probabilities for enemy groups.
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In Endless Mode, bots now gradually increase their movement speed toward the player over time.
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