Hotfix 0.8.0.1
Changelog:
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Fixed a bug where bots would shoot past the player.
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Fixed a bug where the map would fail to load, or load incorrectly, on the client side.
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Fixed a bug involving the incorrect display of secret stashes.
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Fixed a bug where upgrade prices in Endless Mode were set to 1x for a client joining a match already in progress.
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Fixed the display of Endless Mode servers in the lobby list.
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Fixed a bug involving unlootable corpses.
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Now, when joining an in-progress Endless Mode match, the player is assigned an average level relative to the other players to help compensate for the late start.
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Slightly increased the chance that an enemy will surrender.
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