Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

The Fate Connection gameplay has been launched: Flying swords delivering lette

Bonds come and go, like wind that leaves no trace. The road to eternity is long, and meeting you along it is a joy beyond words.

This update adds Fated Bonds. The Interaction page in the character panel is now Fated Bonds: exchange flying-sword letters with cultivators across the world, form master-disciple and Daoist-friend bonds, send your disciples on errands, and people who share a bond with you will come looking for you on their own.


At a Glance

Прокрутите таблицу вправо, чтобы увидеть остальные столбцы →

ChapterWhat's new
Flying-Sword LettersPick a purpose and write; the letter takes days to arrive, the reply comes after it is read, and your bond grows or fades
Masters, Disciples & Daoist FriendsSend a request to form a bond, keep the yearly customs, train your disciples until they graduate
Master's OrdersThirteen kinds of errands for your disciples; your own master gives you orders too
Aid, Chronicle & Past LivesAllies rush in when someone comes to fight you; the big moments of the people you share a bond with are recorded; old companions find you after reincarnation
Bond StoriesThree stories, each with choices and different endings
Steam WorkshopEight new tables in the MOD editor to make your own bonds, orders, letters and stories

Fated Bonds: Flying-Sword Letters

  • Interaction is now Fated Bonds: the list on the left is grouped by lineage, Daoist friends, sworn siblings, grudges and more, and the five hearts beside each name show how deep the bond runs. The right side holds your letters with that person.

  • Choose a purpose first: greetings, discussing the Dao, missing someone, gifts, seeking advice, passing on techniques and more. Carried by flying sword, a letter spends a few days on the road; the other side replies after reading it, and your bond changes accordingly. Items can be sent with a gift letter.

  • Write from anywhere: a small flying sword now appears under NPC names, so you can write right away from their details or while pressing E to interact. Names in the message bar can be clicked.

  • Letters come to you: people you share a bond with write when they move, when a friend passes away, or when they break through; they ask for help when injured, hunted by enemies, or falling to inner demons; they may also invite you to meet, or come to visit in person.

  • Fly to them, or track them: with a deep enough bond you can fly by sword to where they are, and Track marks them on the list and the map.

Fated Bonds: Masters, Disciples & Daoist Friends

  • Form a bond: ask to become someone's disciple, ask to take them as your disciple, or ask to become Daoist friends. They accept or decline as they see fit, or set you a trial first; once they agree, a ceremony seals the bond. NPCs will also ask you, and their requests wait for your answer under New Bonds.

  • Yearly customs: disciples send spirit stones with a letter every year, your master sends a New Year letter, and disciples report their breakthroughs. A disciple who reaches their master's realm may graduate; you can also let them graduate, expel them, or part ways.

  • Train your disciples: change their equipment, feed them pills to shorten the time to breakthrough, and teach them techniques. Daoist friends with a deep bond can be trained as well.

  • Seek your master's advice: if your bond is deep enough, your master may copy out a technique you are able to learn right now and send it with a letter.

Fated Bonds: Master's Orders

Thirteen kinds of orders can be given to your disciples:

Secluded Cultivation

Training Journey

Gather Spirit Materials

Gather News

Come See Me

Escort & Guard

Attempt a Breakthrough

Refine Pills for Me

Deliver Letters & Items

Hold a Post

Sparring Test

Take Revenge for Me

Serve the Sect

  • Obey and report back: disciples obey or decline depending on your bond and their own situation, and report back with what they gained when the time is up. You can reward or punish them on their report, and hurry them or call them back mid-errand.

  • Real actions: if a disciple's errand takes place in your current scene, they actually meditate, follow you, or slay monsters. Dangerous errands carry a risk of injury or even death.

  • Your master gives you orders too: secluded cultivation, gathering spirit materials to hand over, paying a visit, and training journeys (slaying monsters in a named wilderness). A master may also set you a trial when you ask to become their disciple. Orders left unanswered lapse after one year.

Fated Bonds: Aid, Chronicle & Past Lives

  • Aid: when someone comes to fight you, your master, disciples, Daoist friends and sworn siblings rush in according to how deep your bond is, and the one with the deepest bond always comes. Those who cannot make it in time visit after the battle and stay for a few days. Helpers who fall are only badly wounded and lose no lifespan.

  • Chronicle: a new Chronicle entry at the top of the list records the breakthroughs, deaths, serious injuries and bond events of the people you share a bond with. You can congratulate, console or offer condolences.

  • Past Lives: after reincarnation, your master, disciples, Daoist friends and sworn siblings from your previous life will come and recognize you. Your bond starts at Kindred Spirits, and renewing old ties is easier.

Fated Bonds: Bond Stories

Three new bond stories, each with choices and different endings:

The Inner Disciple

The Unruly Disciple

A Heart Given

After you become a disciple

After you take a disciple

With someone you are kindred spirits with

Steam Workshop: Bond Records

The MOD editor's left column gains a Bond Records group of eight tables, for making your own bonds, orders, letters and stories:

Bond Types

Letter Purposes

Letter Texts

Master's Orders

Story Arcs

Story Beats

Personalities

Tuning Values

  • Direct entry: the Advanced Content row of the Create Mod menu now has a Bond Records button, and the list on the left scrolls straight to this group when it opens.

  • One-click ID copy: every table's ID row (item ID, recipe ID, reward library ID and so on) has a Copy button beside its label, so you no longer have to retype IDs into the reward library.

Other Changes

  • Nearly four hundred new cultivation-style names for random NPC names, with gentler names for women. Fixed odd names caused by compound surnames being split apart. This only affects NPCs born from now on and random names at character creation.

  • Other bug fixes and MOD improvements.


Thank you, fellow Daoists, for your support along the way. If you run into problems or have suggestions, you are welcome to join our official QQ group and talk with us: Join the group

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения