Patch v1.108
Mew!
A smattering of tweaks to share with you all :
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1.108
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Made a socket in Maintenance Hub a drainer, to avoid infinite battery charge
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Made the flight path of a drone platform in Power Control East less annoying
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Tweaked the popup help in Intermediate Item Sharing to be slightly more helpful, I hope
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Removed fields on elevator in Maintenance Hub, as they didn’t really serve any purpose
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Removed a keycard reader from a puzzle in Dual Event Orientation to make the puzzle less cluttered
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Made joysticks not sink down when being interacted with
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Gave checkpoint floors collision so the cat doesn’t sink into the geometry
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Fixed decals in Research Hub central so they don’t recalculate very frame
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Hopefully fixed the weird glyphs in popup help windows
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Made sure a few more timing related things are scaled with the Accessibility setting
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Fixed a laser-grid layout in Systems Control East to make it more obvious.
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Fixed a camera when in a tube in Systems Control East to not go out of bounds.
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TAA added to anti aliasing options
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Render Scale added (but it’s a little bit experimental - use with caution)
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Made the main elevator save process not happen in the first two seconds of a game session, to avoid a possible bug where player progress is lost by continuing a game that was saved in the main elevator. Not sure if this will work, but I hope so…
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OK, that's it! Bye!
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