Новости Breachway
Объявления разработчиков, обновления и обсуждения.
Balance patch #2 - Laser + Railgun buffs, enemy nerfs, Achievement fixes
Hey everyone, time for the weekly balance patch. For this one, we've focused on reducing the difficulty of some Sector 1 encounters. Some Sector 1 elites actually had higher kill rates than Sector 1 bosses, even though S…
Читать и обсудить →Patch #32.1 Performance optimization, minor bug fixes
Hey everyone We've optimized the turn end performance, as a good amount of our players mentioned they experienced low framerates in between turns. Since this affects so many of you, we wanted to ship this fix as soon as …
Читать и обсудить →Save 50% On Breachway
Dive into the tactical space battles of Breachway at a 50% discount as part of (https://store.steampowered.com/curator/38719421-Hooded-Horse/)! Breachway combines deck-building strategy with turn-based combat, allowin…
Читать и обсудить →Balance patch #1 + Major demo update
Hey everyone, time for the weekly balance patch Hey everyone, We have the first demo update since the beginning of 2025, and boy, have a lot of things changed since then! If you've been thinking about trying Breachway'…
Читать и обсудить →Patch #32 hotfix #1
Hey everyone, it's been a couple of hours now, time for the first hotfix. We have identified a subset of our players had an issue with leaving the first sector due to a memory issue, this patch should fix it…
Читать и обсудить →Patch #32: Memory Leak Fix, Flak Overhaul, and Card Upgrades
Hey everyone, **Patch #32 is now live on the main branch**! This one folds together everything we tested across three rounds on the experimental branch — Patch #32, (https://store.steampowered.com/news/app/21188…
Читать и обсудить →Patch #32 Preview: Memory Leak Fix, Flak Overhaul, and Card Upgrades
Hey everyone, we've got a big patch coming to the main branch on **Wednesday** (heads up: it includes a reset of runs in progress, more on that below). Over the last few weeks we've been testing this update on the expe…
Читать и обсудить →Patch #32.2 (Experimental) - Seeded random, map performance increases
Hey everyone time for yet another update on the **experimental branch**, focused on improving map performance, and bringing the game's random number generation up to the same standard as other similar games in the genre…
Читать и обсудить →Patch #32.1 (Experimental) - Card upgrading, Brittle changes, bug fixes
Hey everyone time for another update on the **experimental branch**, with a Brittle balance change, Individual card upgrades, and a healthy round of bug fixes (including a nasty elite soft-lock). Let's get into it. Ind…
Читать и обсудить →Patch #32 (Experimental) - Flak overhaul, memory leak fix
Hey everyone, it's time for another build! This one's big, so we're releasing it on the **experimental branch** first. The memory leak This is one we've been looking forward to posting for months: this patch finally in…
Читать и обсудить →Save 50% On Breachway
Dive into the tactical space battles of Breachway at a 50% discount as part of (https://store.steampowered.com/sale/HoodedHorsePublisherSale2026)! Breachway combines deck-building strategy with turn-based combat, allo…
Читать и обсудить →Breachway News Roundup at the Hooded Horse May Publisher Sale
While you've been busy building spaceships, the Breachway team has been busy with some pretty major developments. Systems are being overhauled, mechanics are being revamped, items are returning, and player feedback is be…
Читать и обсудить →Save 50% On Breachway
Dive into the tactical space battles of Breachway at a 50% discount as part of the Hooded Horse May Publisher Sale! Breachway combines deck-building strategy with turn-based combat, allowing you to customize your ship,…
Читать и обсудить →Store soft lock hotfix 2
Detected another issue shortly related to the store softlock issue after the last hotfix went live, this one required a rebuild of the addressables, so my apologies for the larger download size The following cards were …
Читать и обсудить →Store/Boss crash/softlock fix
Hi everyone, we finally managed to detect an fix another issue that was causing soft-locks and/or crashes when approaching stations or boss encounters. I'd like to express my gratitude to our players that reported the bu…
Читать и обсудить →Patch #31 Hotfix 1
Fixed another potential soft-lock/crash on entering the last boss node Fixed an issue with Cascade shot not returning to the draw pile on equipment destruction Fixed an issue with missiles spawned by Trident Torpedo be…
Читать и обсудить →Patch #31: Store soft lock fix, Localization update
Hey everyone We got another update, this time focusing on fixing some of the core reported issues over the last week. This is a smaller update, and your on-going run should not be affected. Let's get into it. Changelo…
Читать и обсудить →Patch #30 Hotfix 2
Moved crewmembers to weapon hardpoints from support hardpoints, so their abilities can be used right away after picking their second weapon, instead of waiting for the resource bay equipment to drop. No more need to manu…
Читать и обсудить →Patch #30 Hotfix 1
Fixed the following issues: Fixed Hasty Defense+ text, and an issue that could lead to a soft-lock when hovering over the card Fixed an issue where enemy flak shell cards would not appear or appear in the player's hand…
Читать и обсудить →Patch #30: Resource Bays, Railguns, and Reactor Lock
Hey everyone, It's time for another major update. It's been almost three months since our last update, and all the while we've been heads-down reworking some of the game's core equipment systems. We've completely reva…
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