Changelog CL12003 (EA2 Preview Patch)
Bugs
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Fixed crash when prefab thumbnail fails to capture.
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Fixed crash when capturing prefab containing a cycle of joints.
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Fixed rare crash when removing a bot spawn component.
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Fixed distance to target output not working when a teleport target wire is connected.
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Fixed bots never losing their aggro target when aggro radius is set to 0.
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Fixed bots never losing their aggro target when can target players/bots is disabled.
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Fixed bots failing to reload weapons that refuse to reload while fire is held down.
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Fixed bots almost never jumping in combat despite high jumpiness setting.
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Fixed missing permission check on pasting prefab with ownership preservation.
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Fixed bots unable to trigger target components.
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Fixed bots not being damaged by damage components.
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Fixed bots not respecting team health multiplier settings.
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Fixed issue allowing multiple bots to spawn from a single spawner.
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Fixed server settings defaulting to the permissions tab.
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Fixed bots bypassing team damage settings with explosion damage.
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Fixed bot movement amount parameter not being exposed.
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