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Changelog CL12522 (Happy Holidays!)

Main Menu

  • Updated main menu with a cozy holiday theme.

Bricks

  • Micro-round halves and corners.

Tools

  • Drop any manipulated object when teleporting.

Weather

  • Improved snow particle material.

Discovery

  • Added server category setting that changes the icon on the server list (Sandbox, PVE, PVP, Exploration, Showcase, Roleplay).

  • Added "Show Invite code" setting that allows anyone in the server to see the invite code. Enabled by default.

  • Expanded Steam rich presence.

Wires

  • Add admin gates permission. This prevents non-admins from placing bricks marked with the "Is Admin Gate" property. Re-enable old blacklisted gates that would have been too dangerous to let anyone place without the permission.

Components

  • Add player collision filtering to Touch component and zones.

  • 10x the range limits in the Audio component for admins.

  • Re-added admin gates for minigames (Character Spawned, Character Died, End Round)

Gallery

  • Gallery Browser now infinitely scrolls.

  • Add "User Display Name" textbox to the Gallery Browser search filter.

  • Add "User's Likes" mode to the Gallery Browser search filter.

UI

  • Updated Prefab Gallery style to use square tiles.

  • Move "Search" field out from filter widget and into the main Gallery Browser dialog.

Bots

  • Bots on the unaffiliated team are no longer counted as alive players in minigames.

Localization

  • Updated strings.

Bugs

  • Fixed delete button being disabled permanently in the Gallery Details dialog.

  • Fixed player names not being escaped in the join and leave chat messages.

  • Fixed remaining instances of the old round button styling.

  • Fixed zero damage not triggering the Target component, which allows the Rocket Jumper and Impulse Grenade items to trigger it.

  • Fixed Suppressed Bullpup SMG working without any ammo.

  • Fixed quota errors when attaching components to bricks owned by players with the bypass role.

  • Fixed Brick Property Changer loading incorrectly

  • Fixed tangent generation on pole bricks causing the flat sides to look sharp.

  • Fixed Aurora effect being slightly on by default.

  • Fixed a bug where the zone leave event could be triggered twice by dying with enough velocity to exit the zone.

  • Fixed zone not tracking characters correctly when respawning in certain ways.

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