Changelog CL12522 (Happy Holidays!)
Main Menu
- Updated main menu with a cozy holiday theme.
Bricks
- Micro-round halves and corners.
Tools
- Drop any manipulated object when teleporting.
Weather
- Improved snow particle material.
Discovery
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Added server category setting that changes the icon on the server list (Sandbox, PVE, PVP, Exploration, Showcase, Roleplay).
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Added "Show Invite code" setting that allows anyone in the server to see the invite code. Enabled by default.
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Expanded Steam rich presence.
Wires
- Add admin gates permission. This prevents non-admins from placing bricks marked with the "Is Admin Gate" property. Re-enable old blacklisted gates that would have been too dangerous to let anyone place without the permission.
Components
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Add player collision filtering to Touch component and zones.
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10x the range limits in the Audio component for admins.
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Re-added admin gates for minigames (Character Spawned, Character Died, End Round)
Gallery
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Gallery Browser now infinitely scrolls.
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Add "User Display Name" textbox to the Gallery Browser search filter.
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Add "User's Likes" mode to the Gallery Browser search filter.
UI
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Updated Prefab Gallery style to use square tiles.
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Move "Search" field out from filter widget and into the main Gallery Browser dialog.
Bots
- Bots on the unaffiliated team are no longer counted as alive players in minigames.
Localization
- Updated strings.
Bugs
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Fixed delete button being disabled permanently in the Gallery Details dialog.
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Fixed player names not being escaped in the join and leave chat messages.
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Fixed remaining instances of the old round button styling.
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Fixed zero damage not triggering the Target component, which allows the Rocket Jumper and Impulse Grenade items to trigger it.
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Fixed Suppressed Bullpup SMG working without any ammo.
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Fixed quota errors when attaching components to bricks owned by players with the bypass role.
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Fixed Brick Property Changer loading incorrectly
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Fixed tangent generation on pole bricks causing the flat sides to look sharp.
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Fixed Aurora effect being slightly on by default.
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Fixed a bug where the zone leave event could be triggered twice by dying with enough velocity to exit the zone.
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Fixed zone not tracking characters correctly when respawning in certain ways.
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