Changelog CL15565 (EA3.1 Hotfix)
Vehicles
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Fixed aircraft wheels not braking.
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Fixed thrusters not using root velocity for air braking.
Logic Gates
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Added Get Inputs gate.
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Input Splitter can now receive right click while holding weapons that do not consume right click.
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Fixed input splitter not working when wiring persistent player to it.
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Fixed being able to create multiple custom events with the same name but different types by connecting an entity reference.
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Fixed crash when WHole Grid Interaction gate is loaded into a microchip attached to the global grid.
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Fixed crash when Prefab Spawners spawn prefabs containing Custom Event gates.
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Fixed crash when Send Custom Event is passed a new entity reference containing a receiver.
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Fixed Get Entity Tag output not reset to default when used with an invalid entity reference.
Game Modes
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Teleport permissions can now be overridden.
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Fixed manually disabled pickups becoming enabled on round start.
Player
- Fixed being unable to flail arms in a seat that does not disable interaction.
Tools
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Fixed not saving grid properties when brick selection is expanded to cover a whole grid.
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Fixed incorrect undo/redo state when editing color properties in the applicator.
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Fixed crash in placer mouse mode init.
UI
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Fixed player list not showing server name.
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Fixed server owners being unable to copy their server invite code.
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Fixed a popup saying 0 bricks were saved when saving the world to the server as a client.
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Fixed chat moving when someone begins to type.
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Fixed being unable to delete downloaded gallery bundles.
Audio
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Will now use Windows Audio Processing to try and work around stricter validation on new Realtek drivers.
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Fixed wind sound sticking sometimes.
Rendering
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Fixed data race while refreshing brick clusters in Lumen Scene, likely causing most of the current GPU and renderer crashes.
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Fixed log spam about empty brick mesh sections.
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Fixed projectile tracers never rendering if spawned far away.
Engine
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Update the engine to 5.8.2, fixing several possible crashes.
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Fixed possibility to corrupt game settings ini by saving server name with special symbols.
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