Blockscape BSNG v16 released
Hi!
It's time for a new update again!
Highlights in this update:
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Third person camera Hit [F5] to toggle camera mode. In third person camera mode the camera distance from player is controlled by the tool size:
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Symbols tool Add writings and symbols to any axis aligned surface. Symbols can be painted with the paint tool. Hit [R] with symbol tool active and with cursor over a symvol to rotate the symbol. Great for signs and paintings.
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Paintings I created a bunch of paintings for you to decorate your walls with. All paintings are made with new symbols tool.
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Improved eye-dropper tool Activate with the [ALT] key. The new eye-dropper tool will sample both the block type and the material under the cursor.
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Hotbar tools and materials are now saved You requested it and you got it :-)
Full list of changes:
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Third person camera
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Added animation group to body parts to control parts of animation
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Hotbar tools and materials are now saved
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Added user icon next to user made inventory tools.
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Added symbols block type.
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Added symbols tool
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Added symbols render logic
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Added symbols material table
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Added symbols vertex buffer type
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Added symbols rebuild logic
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Added symbols shader
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Default symbol color is now black
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Fixed small bug in transition decals
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Remove fire with fluid tool when fire is inside something works fine now
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Symbols are now excluded from hit testing (except when using paint tool)
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Symbols tool now only delete symbols
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Symbols now snap to block behind
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Added symbols tool icon
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Added symbols material icon
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Inventory materials now show correct material for rotated materials.
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Added eyedropper icon
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Crosshair is now an eyedropper icon when [ALT] is down
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Eyedropper tool now also try to select correct tool based on cube type.
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Added rotate symbol tool. Hit [R].
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[F5] now toggles camera mode
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Added complete set of letters for the symbol tool
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Player attack animation now shows the correct tool.
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Added a new player attack animation that looks ok with the third person camera.
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Paint is now saved from building plates.
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Added painting "Alps"
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Added painting "Fluffy Clouds"
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Added painting "Forest"
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Added painting "Hills"
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Added painting "Arthur"
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Added painting "Game Developer"
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Added painting "Platformer"
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Added painting "Pop"
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Added painting "Ship"
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Added painting "Composer"
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Added painting "Town"
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Added third person camera zoom based on tool size.
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Third person camera collision box is now a sphere.
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Added a painting to procedural houses for test.
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Added better hitboxes for small mobs like bugs.
Have fun! /Jens
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