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Меню

Blockscape BSNG v16 released

Hi!

It's time for a new update again!

Highlights in this update:

  • Third person camera Hit [F5] to toggle camera mode. In third person camera mode the camera distance from player is controlled by the tool size:

  • Symbols tool Add writings and symbols to any axis aligned surface. Symbols can be painted with the paint tool. Hit [R] with symbol tool active and with cursor over a symvol to rotate the symbol. Great for signs and paintings.

  • Paintings I created a bunch of paintings for you to decorate your walls with. All paintings are made with new symbols tool.

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  • Improved eye-dropper tool Activate with the [ALT] key. The new eye-dropper tool will sample both the block type and the material under the cursor.

  • Hotbar tools and materials are now saved You requested it and you got it :-)

Full list of changes:

  • Third person camera

  • Added animation group to body parts to control parts of animation

  • Hotbar tools and materials are now saved

  • Added user icon next to user made inventory tools.

  • Added symbols block type.

  • Added symbols tool

  • Added symbols render logic

  • Added symbols material table

  • Added symbols vertex buffer type

  • Added symbols rebuild logic

  • Added symbols shader

  • Default symbol color is now black

  • Fixed small bug in transition decals

  • Remove fire with fluid tool when fire is inside something works fine now

  • Symbols are now excluded from hit testing (except when using paint tool)

  • Symbols tool now only delete symbols

  • Symbols now snap to block behind

  • Added symbols tool icon

  • Added symbols material icon

  • Inventory materials now show correct material for rotated materials.

  • Added eyedropper icon

  • Crosshair is now an eyedropper icon when [ALT] is down

  • Eyedropper tool now also try to select correct tool based on cube type.

  • Added rotate symbol tool. Hit [R].

  • [F5] now toggles camera mode

  • Added complete set of letters for the symbol tool

  • Player attack animation now shows the correct tool.

  • Added a new player attack animation that looks ok with the third person camera.

  • Paint is now saved from building plates.

  • Added painting "Alps"

  • Added painting "Fluffy Clouds"

  • Added painting "Forest"

  • Added painting "Hills"

  • Added painting "Arthur"

  • Added painting "Game Developer"

  • Added painting "Platformer"

  • Added painting "Pop"

  • Added painting "Ship"

  • Added painting "Composer"

  • Added painting "Town"

  • Added third person camera zoom based on tool size.

  • Third person camera collision box is now a sphere.

  • Added a painting to procedural houses for test.

  • Added better hitboxes for small mobs like bugs.

Have fun! /Jens

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