Random thoughts 12
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I started working on god controls (Is that a good name? Any ideas?). It's a dialog with controls for weather and day/night cycle. Most of the things you can do in this dialog have previously only been accessible from the console/chat.
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It feels strange that I have yet to reveal what the game is about after all these years. But we are getting close now.
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More monsters are on the way. Just need to spend smore more time in Blender.
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Investigated some tree errors where the trunk ends above the canopy. Because you can see through the trees now I guess some trunk parts should be shorter and taper towards the top.
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It would be cool if some of the procedurally generated buildings were item shops.
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Still haven't figured out why the game uses so much memory with view distance set to "very high". It should stay within limits according to my calculations.
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