Новости Backpack Survivors
Объявления разработчиков, обновления и обсуждения.
Devlog - Build 90
Features: Reworked damage types (added blunt / slashing / piercing) Removed Physical as damage type since this is now split up into the damage types above Renamed stat Piercing to Penetrating (since we now have a damage …
Читать и обсудить →Devlog - Build 88
Features: 30+ new items added, focusing on Physical and Energy synergies Fixes: Fixed dash cooldown timer resetting when it shouldn't Fixed dash visual feedback Fixed buffs stacking and falling off properly Fixed formul…
Читать и обсудить →Devlog - Build 86
Features: Started work on Physical and Energy synergy items Show total value of unlocks Added new dash visual Fixes: Fixed Dynamite damage scaling infinitely Fixed softlock on reviving Fixed visuals for buffs and healin…
Читать и обсудить →Devlog - Build 85
Features: Started work on 2nd character (Necromancer) Fixes: Fixed Dynamite causing errors when original target was already distroyed Fixed Cooldown reduction stat not updating Fixed Weapon tooltips for Formula stats Fi…
Читать и обсудить →Devlog - Build 84
Features: Added unique items Shop item price visibly red when player cannot afford it Stats for weapons and items in storage and shop are now calculated Implemented revives Implemented enemy debuff immunities Fixes: Fix…
Читать и обсудить →Devlog - Build 83
Note: These weekly updates will now be called devlogs instead of "Build XX released". A community member helpfully noted that putting out updates with "released" in the title gives the impression that the updates we talk…
Читать и обсудить →Build 82 released
Features: Implemented Revive mechanic Added final shop before End Boss fight Implemented banishing of shop items Various visual improvements Added 2 new Relics Fixes: Fixed enemies teleporting next to player Fixed dodge…
Читать и обсудить →Build 80 released
Features: Added new enemy spawn movements: Circle and Line Added new unlockable: More starting gold Added QoL feature: Switching items 1 for 1 Animated spawning the Boss health bar New weapons: Nunchaku / Dual Blades Add…
Читать и обсудить →Backpack Survivors - Roadmap Announced !
Hi Backpack Survivors!** With the release of a very early demo more than a week ago, we would like to present our roadmap for the game, highlighting planned features and additions in the upcoming months. Here's a detail…
Читать и обсудить →Build 79 released
Features: Added setting to toggle minimap visibility Added Free rerolls as an unlockable Added Serpent's Whip as a new item Start Boss level with a vendor Added Circle and Line as new enemy spawn groupings Polished vario…
Читать и обсудить →Build 78 released
Features: Reworked various UIs (Fortress / Settings / Popup / Ingame / Main Menu / Save Slots) Added more resolutions (16:9) Shop now remembers reserved shop offers between levels Added R as additional Rotate key Added o…
Читать и обсудить →Backpack Survivors - Demo out now !
Backpack Survivors - Demo released ! The public demo for Backpack Survivors has just been released. We have worked almost 9 months on this game and are finally ready to release the first part of the game to the public. …
Читать и обсудить →Demo Update - Build 75
Features: Added Rotate tips to Q&E for keyboard Showing Backpack preview on pause menu opened by default Fixes: Fixed vendor counter being visible in end boss arena Fixed bag tutorial starting after returning to Fortre…
Читать и обсудить →Demo Hotfix - Build 74 released
Features: Set base audio levels to 50% Highlight shop sell area when dragging items Added sellprice to tooltips Show item size in tooltip Fixes: Fixed save slot UI not scaling correctly Fixed level audio still playing a…
Читать и обсудить →Build 73 released
Features: Demo build created Updated unlockable descriptions Added option for the player to submit feedback from within the game Added Backpack usage hints (rotate, drag etc) Improved hotkey visualization for interactabl…
Читать и обсудить →Build 72 released
Features: Adventure UI overhauled Added backpack visuals on pause menu Update trailer and screenshots Fixes: Fixed chaining projectiles cancelling before all targets were hit Fixed player visuals not updating when selli…
Читать и обсудить →Build 71 released
Features: Added warning when trying to leave the shop without a weapon Weapons that target closest enemy now prioritize (mini) bosses Added loading screen Added "Loot Goblin" as an enemy Reworked waves to slowly ramp up …
Читать и обсудить →Build 70 released
Features: More enemy variety in Mountain Foot levels Show visual indication on lines, visuals and stars when an effect is negative New items: Horns of Torment Bracelets of the Arrow Lord Golden Plate Armor Volcanic Orb P…
Читать и обсудить →Build 69 released
Features: Levels after level 1 dressed and polished New miniboss abilities Flying enemies no longer collide with ground enemies Polished Glacial Sceptre attack Implement Steam cloud saves Store demo state in savefile Pol…
Читать и обсудить →Build 68 released
Features: Made stats default to 100% where this is logical (projectile speed / -size / explosion size etc) Use enemy experience for kills instead of defaulting to 1 for all kills Switch Furious Warhammer ground effect fr…
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