Новости Death Must Die
Объявления разработчиков, обновления и обсуждения.
Act 4 News
**INTRO** Hello everyone, it's been a long time since our last post. We're still working on the game and the overhauls we mentioned previously *(you can find the previous post here: **).*…
Читать и обсудить →Snowswatch is here!
The Snowsfather has returned once again to spread joy and laughter (and presents)! Enjoy the winter scenery and have a happy holiday season! P.S.: The Snowsfather also cut down some of the trees in the moor. Hotfix 0.8…
Читать и обсудить →Roadmap News
**INTRO** It's been a while since our last post, so we wanted to communicate what we've been working on and expand on the roadmap ahead. In short, we are making sweeping changes, increasing the scope of the game to cre…
Читать и обсудить →Patch 0.8.5
TL;DR - This patch adresses some major bugs, fixes the exploding fungus behaviour, adds further improvements to the environment overall and quality of life features to the Armory. Armory QoL:** • You can now move items …
Читать и обсудить →Patch 0.8.4
Enemies:** • Wraiths Dash-Attack cooldown scaling 100% > 50% • Wraith Dash now has a windup animation • Moss Guardians now can't spawn more than 2 in a wave • Fungi damage reduced by half • Frog King tongue skill damage …
Читать и обсудить →Patch 0.8.3
TLDR: A lot of feedback has been about traversal and obstacles in the new act. To improve that, we have drastically reduced the obstacle colliders of the trees and the player collider, as well as improving light sources.…
Читать и обсудить →Patch 0.8.2
Enemies:** • Frog King Breath attack preparation time 1.3s > 1.65s • Siren no longer charms summons • Lady of the Lake no longer charms summons • Scarecrow missiles made slower and lower range • Scarecrow attack area mad…
Читать и обсудить →Act III Hotfix Patch
We’re shipping a fast patch to address some issues that quickly became apparent, so let’s go over them: Difficulty:** Firstly, elite minions weren’t properly tested. Elite minions and variations *(lightning, rupture, fr…
Читать и обсудить →Act III - The Darkmoor is LIVE!
Step into the water once more, heroes! The Darkmoor awaits….* Act III, with many new enemies, bosses and locations A New god, Aegir of the Seas A New h…
Читать и обсудить →The Darkmoor Nears
The Lady and The Tide The Lady then came, and with her, the tide, Transforming the desert where Death did reside. Marshlands blossomed and grasses grew tall, Her presence a gift, a green overhaul. ~ Lore of the Land, …
Читать и обсудить →Snowswatch is here!
The legendary Snowsfather has returned to spread joy, laughter, and plenty of presents to all who join in the festivities! Don't forget to check under the Snowswatch tree, enjoy the winter scenery and have a happy holida…
Читать и обсудить →Procedural Horde Patch is now LIVE!
We are closing the beta branch today and releasing the new Procedural Horde Patch! 0.7.70 - Procedural Horde Patch! **ENEMY SUBTYPES:** Face off against new enemy subtypes, each with special powers for both minions and…
Читать и обсудить →Balance Branch
Hey everyone, We're opening the Balance branch that we talked about a few weeks ago. The idea of this branch is to get balance updates tested and ready for the main one and have that iterative process be open. For anyo…
Читать и обсудить →Patch 0.7.57 - Quality of Life: Part II
The Armory Browse item collection by type, preset and common affixes Mailbox Receive news about the game's development UI Can now switch between chests in stash panel Added visual indicators for full chests and tab…
Читать и обсудить →Patch 0.7.40 - Quality of Life
Item Loadouts Talent Loadouts Multi-equip Stash Upgrades Loot Rarity Filter…
Читать и обсудить →LIVE Roadmap
To keep you informed, we are introducing a new Roadmap. We’ll be updating it after each patch to track our progress and reflect the current short-to-medium plans.…
Читать и обсудить →Patch 0.7.25
Bugfixes Fixed several crash-causing bugs. Fixed summon count items not working. Fixed war chains being spawned with offset from player. Fixed Skadi applying random statuses via the 'Relentless' talent. Fixed lefto…
Читать и обсудить →Patch 0.7.13
First batch of bugfixes for the new content. We've also updated the in-game patch notes with most of the changes from Act II. Bugfixes Fixed shop not resetting. Fixed time field destroying missiles (and not slowing do…
Читать и обсудить →Act II is LIVE!
Step into the water once more, heroes! The Endless Desert awaits….* Here is a brief overview of our Act II Update (detailed patch notes coming soon): 1. New Act - The Endless Desert, with new enemies, locations to expl…
Читать и обсудить →Act II - Weekly Dev Log #6
Welcome to the last dev log before our Act II update. We’ll be pausing them to focus on delivering quick updates and bug fixes, but we plan to bring them back down the line. In the meantime, we’ll be using the patch note…
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