Новости Death Must Die
Объявления разработчиков, обновления и обсуждения.
Triple-i Announcement
We are proud to be a part of the triple-i initiative! And if you have already seen the showcase, you know that we just revealed something really exciting — talent trees! …But first, the new goddess: Ninh, Goddess of E…
Читать и обсудить →Act II - Weekly Dev Log #5
Welcome to Death Must Die dev log #5! Today, we want to reveal the upcoming changes to our Darkness system. Currently, you can crank up the difficulty to 30, in order to get better loot. This has been great for most p…
Читать и обсудить →Act II - Weekly Dev Log #4
Welcome to Death Must Die dev log #4! Lets get straight to some of the new map encounters: Now, for the new hero - Lorien: . Fix…
Читать и обсудить →Patch 0.6.69
We have plans to provide additional stash tabs via a separate unlock system. However, due to overwhelming requests we've added 2 tabs ahead of time. QOL @ Shop Tabs: Separate tab for Merchant and Buyback. @ Stash Tabs…
Читать и обсудить →Patch 0.6.63
Bugfixes Fixed bug with out-of-place item name labels. Fixed level-up menu overlapping map object interaction (again). Fixed background turning black when moving at high speeds. Fixed bug with weird item swapping while …
Читать и обсудить →0.6.56 Hotfix
Apologies for shipping an update so soon after the last one. A bug had crept into my changes (player attacks no longer applied statuses) and I wanted to fix it before signing off for the day. Angel…
Читать и обсудить →Patch 0.6.55
Bugfixes Fixed bug with projectile count scaling. Fixed Sign of the Beast White Raven's scaling (now receives 8x bonuses as stated in description). Boss projectile attacks no longer hit through divine shield or ignore e…
Читать и обсудить →Bundles
Hello everyone, We're doing bundles with 20 Minutes Till Dawn and CD 2: Trap Master. If you already have Death Must Die and want to try these other games you can get them at the bundle's discount. https://store.steampo…
Читать и обсудить →Patch 0.6.48
The point of the previous patch was to remove OP stuff (Gem High, Mayhem, Exp Gain) that were choking everything else from being usable. It did make the game on Difficulty 30 a lot harder. A lot of people don't want that…
Читать и обсудить →Patch 0.6.47 Bugfixes
Bugfixes Fixed controller navigation to Reroll/Banish/Alter. Fixed infinite Reroll/Banish/Alter.…
Читать и обсудить →Patch 0.6.45
Bugfixes Fixed Playback speed beneffiting from Spell Speed 1.0 > 0.1 Now tagged with Luck, allowing for Serendipity to appear Character sheet no longer displays negative pounce. Fixed bug with binding inputs to 'any …
Читать и обсудить →Patch 0.6.27
Darkness @ No Pick ups replaced with +35% Enemy Projectile Velocity @ No Heal replaced with +2 Elites & Bosses Projectile Count Boss Life increase 20% > 40% per level Enemies +16% More Damage Scaling from Difficulty Po…
Читать и обсудить →Patch 0.6.13
Content New Fates Blessings Elusion: Increases evasion Vigor: Increases max life Curiosity: More pick-up drops Fortune: Gives you banishes, rerolls and alterations Library A new stash meant to store Lore items. Bala…
Читать и обсудить →Death Must Die is OUT
Writing to let you all know that the game is out. We're releasing a few hours early. A lot of people were asking us to release sooner and we got a bit excited ourselves. Have fun and enjoy the game. And don't forget t…
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