Новости Human Host
Объявления разработчиков, обновления и обсуждения.
Fixed some minor issues
● Fixed the bug where the hand animation was incorrect after drawing and shooting a bow. ● Fixed the bug where, when hovering the mouse over a custom marker on the map, the marker's text box would appear at the bottom-l…
Читать и обсудить →Attempted to fix memory leaks, crashes, and the Ghost Zombie bug
● Attempted to fix several bugs in the game that could cause memory leaks and lead to crashes. ● Attempted to fix the Ghost Zombie bug (may still occur). ● Fixed some Portuguese translation errors reported by players. …
Читать и обсудить →Fixed some issues
● Fixed some Portuguese translation errors reported by players. ● Reduced the intensity of glare effects (for example, the reflection intensity of copper ingots will be slightly lower). ● Removed the rotor item that wa…
Читать и обсудить →Minor Update
● Fixed a bug that could cause storage containers placed on vehicles to disappear. ● Added a black background box to "Food & Water" to make them more eye-catching. Note: The merchant system is about 80% complete. Patch…
Читать и обсудить →Minor Update
● Fixed a rare bug where rotating the camera would interrupt the looting action. ● Added a feature that automatically checks for corrupted or missing game files when launching the game. If any issues are detected, a pro…
Читать и обсудить →Fixed some bugs.
● Fixed an occasional bug where chopping trees would play the sound of hitting dirt, which could cause the Ghost Tree bug; this has been resolved. ● Fixed translation errors for copper ingots and similar items in Russia…
Читать и обсудить →Fixed two bugs.
● Fixed a bug where the item stack count occasionally did not display. ● Fixed a bug where, before the vehicle successfully entered build mode, placing a structure on the vehicle would cause the vehicle to suddenly disa…
Читать и обсудить →Fixed the bug where storage container items would go missing.
● Fixed the bug where occasionally, after opening a storage container, all items would disappear. However, this fix is not compatible with old save files, so old saves will continue to use the old code. Any new save file…
Читать и обсудить →Added some features and fixed some bugs.
● You can now directly use items from the belt slot (such as bandages, food, water, medicine), etc. ● Adjusted the time offset; sunrise is now at 7:00 and sunset at 19:00. ● Fixed the bug where felled trees would reapp…
Читать и обсудить →Minor Update.
● Fixed the issue where the day count was not displayed on the map. ● Fixed the bug where, when disassembling items with both backpack and belt full, the obtained disassembled items would fall underground. Note: The me…
Читать и обсудить →Fixed some unreasonable aspects.
● Fixed the bug where the quality level of items crafted at the workbench was randomly initialized. ● If the materials required for crafting contain quality levels (e.g., firearm parts of different quality levels), then…
Читать и обсудить →Added some useful features.
● The horde interval parameter has been changed to use "days" as the unit, allowing you to set how many days pass between each horde attack (at night). Also, opening the map will now display a countdown timer until the n…
Читать и обсудить →Fixed the bug where abandoned buildings disappeared.
● Fixed the bug where, after breaking a part of an abandoned building, exiting and re-entering the game would cause that abandoned building to disappear. However, old saves that already have corrupted data cannot be aut…
Читать и обсудить →Minor Update
● Fixed the bug where terrain chunks failed to load when driving vehicles at high speed. Note: The merchant system is about 75% complete. Patches released during this period may introduce some bugs. If you encounter any…
Читать и обсудить →Minor Update
● Fixed a code issue that could cause the Ghost Tree bug. ● Fixed the bug where floors or some building parts became invisible due to the previous patch. Note: The merchant system is about 75% complete. Patches release…
Читать и обсудить →Fixed the issue where stacked corpses made looting difficult.
● Fixed the problem where zombie corpses stacking together made it hard to pick up loot. ● Fixed a bug that prevented saving and building, based on a save file provided by a player. ● Fixed a bug that caused buildings …
Читать и обсудить →Fixed the bug where underground caves fail to load
● Fixed the bug where underground caves would not load, causing characters to fall into the void underground. Note: The merchant system is about 70% complete. Patches released during this period may introduce some bugs.…
Читать и обсудить →Fixed the bug where the pistol could not hit targets
● Fixed the bug where the pistol could not hit zombies in first-person view. ● Fixed the color explosion issue with "High-Quality Global Illumination" during morning hours. Note: The merchant system is about 70% comple…
Читать и обсудить →Fixed the bug where plant fiber could not be collected
● The previous patch fixed the bug of infinitely picking up books, which caused the bug where players could not collect surface grass, and this has now been fixed. Note: The trader system is about 70% complete. Patches …
Читать и обсудить →Minor Update
● Fixed an issue where, occasionally, the character would fall from a great height or get stuck in the floor when loading a save. ● Fixed a bug where, after picking up "Books", they would reappear the next time you load…
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