Новости MENACE
Объявления разработчиков, обновления и обсуждения.
MENACE Demo Update #3 (v0.5.7)
Patch 3 for the MENACE demo is now live. Make sure to leave a review for the demo and join our Discord server or forums to connect with fellow players, leave feedback, and share the most powerful tactics. Bugfixes FIX…
Читать и обсудить →MENACE Demo Update #2 (v0.5.6)
Patch 2 for the MENACE demo is now live. Make sure to leave a review for the demo and join our discord server or forums to connect with fellow players, leave feedback and share the most powerful tactics. Bugfixes FIXE…
Читать и обсудить →MENACE Demo Update #1 (v0.5.5)
First of all, thank you all so much for trying out the MENACE demo! We already collected lots and lots of feedback and started working through it. We need your help to make the game the best it can be! Make sure to leav…
Читать и обсудить →MENACE Arrives in Early Access on February 5, 2026.
Hey folks, Early Access for MENACE launches on February 5, 2026, and you can try the demo today. The demo lets you try out an operation, build and manage squads, and take them into combat missions. Join us on Discord,…
Читать и обсудить →Dev Diary #35: MENACE Demo Launches September 29, 2025
Hey folks, we're incredibly excited to announce that the MENACE demo is going live on September 29, 2025. Check out the release map below to see when the demo goes live for you in your region. We’re locking in the last …
Читать и обсудить →Dev Diary #34: Real Loot System
We have reworked the existing mission reward system into a completely different “real loot” system, where players can acquire the actual items that enemy units carry into battle. Let’s find out why and how we did that:…
Читать и обсудить →Dev Diary #33: Development Update and Media Recap
This week, we mainly focused on finalizing the MENACE public demo. Fixing bugs, adjusting the difficulty (aka making it more difficult), adding missing icons, and lots and lots of playtesting. To publish the demo, we a…
Читать и обсудить →Dev Diary #32: Development Update
As we approach the release of a public demo for MENACE, the pace has picked up, and the team has shifted from implementing new features to bug fixing, polishing, and balancing. Preparing the Demo – Tactical Focus and …
Читать и обсудить →MENACE Demo Coming in September
Hey MENACE fans! Hooded Horse team here. As Jan and Paul make their way back home after an eventful Gamescom, we wanted to share the promised updates on MENACE in their stead. While at Gamescom, Jan & Paul gave press…
Читать и обсудить →Dev Diary #31: Infantry Armor
In this Dev Diary, we will show the basic infantry armors in MENACE and explain how the armor system is set up, what variants are, and how armor tiers are implemented. Bear in mind that this is just the baseline, and mor…
Читать и обсудить →Dev Diary #30: Strategic Assets and Enemy Assets
This week, we are spinning back and taking a look at one of the features within our Operations system that we talked about in Dev Diary #18. Strategic Assets are important rewards for completing missions within an operat…
Читать и обсудить →Dev Diary #29: How to Kill a Tank
We have been talking a lot about systems, mechanics, and theories, so let’s take a look at an actual combat problem you will have to overcome in the game: Killing a tank! **Understanding Tank Armor** We will be looking…
Читать и обсудить →Dev Diary #28: Vehicle Weapon System
We shared a quick glimpse into the work-in-progress vehicle weapon system a little while ago. Now it is time to check out the whole system in action and find out what you can do with it! Initial Thoughts and Concepts F…
Читать и обсудить →Dev Diary #27: Squaddie System
This week, we have a very special treat for you that we just added to the game, the so-called “Squaddie System”. It basically turns a squad's additional hitpoints into actual, persistent soldiers that you can even rename…
Читать и обсудить →Dev Diary #26: Vehicle Defects
Despite having talked a lot about vehicles in the past, we never explained how their health, damage, or defects work. You will see that vehicles and infantry are handled very differently in the game in a lot of aspects: …
Читать и обсудить →Dev Diary #25: Mission Walkthrough
Things are moving ahead, and the game shapes up more and more. The time has come to showcase an exemplary mission in *MENACE,* illustrating the decisions the player must make and what to expect when engaging in the tacti…
Читать и обсудить →Dev Diary #24: Accessories in MENACE
After last week’s introduction to special weapons, how they work, and what types of weapons you can expect in MENACE, this week we will give you an introduction to another kind of item class. Accessories. Accessories …
Читать и обсудить →Dev Diary #23: Special Weapons
How special weapons for infantry squads work in general has been explained in a previous diary. This week, we want to give some examples of what type of special weapons you will encounter in MENACE. Of course, this is ju…
Читать и обсудить →Dev Diary #22: Off-map Abilities
Dev Diary #22: Off-Map Abilities** We briefly mentioned off-map abilities in Dev Diary #8 previously. This week, we want to look a bit closer at these potentially decisive abilities that can turn the tide of battle: **…
Читать и обсудить →Dev Diary #21: Frequently Asked Questions by the Community!
Over the past weeks, many questions have emerged regarding MENACE's features, our development progress, and our plans for Early Access. This week's Dev Diary will feature a selection of the most frequently asked questi…
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