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12/28 Bug Fixes and Specification Changes

This announcement is regarding the updates on 12/26 and 12/28.

【Content Additions and Specification Changes】

  1. The difficulty increase when the raid frequency is low has been adjusted to make it more gradual.

  2. The climbing process has been modified to fix a bug and slightly reduce its processing load.

【Bug Fixes】

  1. Fixed a bug where, when setting the raid frequency to once every 3 days at the start of a new game, raids were occurring daily.

  2. Fixed a bug where Zunda-mon was sinking into trees.

  3. Fixed a bug where enemies would sometimes fail to climb when there were trees.

  4. Fixed a bug where setting blocks with the directional keys would allow placement outside the map, and when there were such commands, all laboring Zunda-mon would freeze.

  5. Fixed a bug where idle worker Zunda-mon at the map’s edge would try to move outside the map and freeze.

  6. Fixed a bug where, after changing the main base from the tent, it was impossible to set the tent back as the main base.

  7. Fixed a bug where Zunko and Itako would stop at the moment the date changed or after combat when they joined the team.

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