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ver0.58 Sushi & tea added! Worker meal effects and simple defense huts

Zundamon Castle now features sushi and tea! The addition of the “Standby Point” system and recipe change panel also make gameplay smoother than before.

【New Content & System Changes】

  1. Added kitchen, sushi, tea field, and tea room

  2. Cannon troops can no longer be mounted

  3. Separated domestic and battle standby points; units move to battle points at dusk on battle days

  4. When loading saves from ver0.53 or earlier, battle points are treated as both standby and battle points

  5. Added a feature showing reasons why work is halted in the task list

  6. Worker management panel now displays number of workers currently eating

  7. Kitchen tower max level changed to 1; kitchen tower workers removed

  8. Workers with higher HP get hungry more slowly

  9. Workers with higher attack get hungry faster but work faster

  10. Adjusted area selection with the F key to scale with zoom, not fixed size

  11. Changed fuel for Tencha and Sencha (steamed) from wood to charcoal for historical accuracy

  12. Task list now shows “Temperature too low,” “No nearby water,” and “Production limit reached” as stop reasons

  13. Recipe changes now selected via panel instead of dropdown

  14. Added icons showing when buildings stop due to temperature, lack of materials, or lack of nearby water

  15. Buildings can no longer be dismantled while being relocated

  16. Adjusted wood yield on logging (reverted temporary beta increase)

  17. Gates (Yaguramon, Koraimon) can no longer catch fire

【Bug Fixes】

  1. Fixed bug preventing new games on maps larger than 256

  2. Fixed bug where packhorses kept old transport jobs after switching cargo types

  3. Fixed issue where idle worker Zundamons could get stuck due to a previous AI change

  4. Fixed bug where relocated floors were excluded from reforestation targets

  5. Fixed trees not dropping logs on maps larger than 256

  6. Fixed bug where Samurai Katana units were stuck in a T-pose

  7. Fixed stable placement issue preventing soldiers from reaching stables depending on angle

  8. Fixed formation start point errors

  9. Fixed units moving to coordinate (0,0) unexpectedly

  10. Fixed rally point button appearing in non-automation tabs

  11. Fixed standby/supply point movement during battles

  12. Fixed workers chasing soldiers after resupply

  13. Fixed item overflowing in storage settings panel

  14. Fixed tea room using “tea leaves” instead of “tencha” when making matcha

  15. Fixed incorrect production numbers in recipe change panel

  16. Fixed missing construction costs for various defense huts and elite shield barracks

  17. Fixed save/load issue reducing HP when eating HP-boosting food before saving

  18. Fixed kitchen tower not resupplying matcha and green tea

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