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Игры по онлайну и скины по объёму продаж

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Меню

Patch 28.5.

Bug Fixes

Hay Bales

  • Fixed a false interaction prompt appearing when holding a hay bale near a grain trailer.

  • Fixed hay bales persisting across both timelines, surviving travel back and forth in time.

  • Fixed hay bales from the wrong timeline floating in the air when placed on a trailer from the other era.

  • Hay bales now sell only within their proper era.

  • Internally, bales are now correctly sorted regarding physics, pickup detection, and era visibility - they no longer exist in the era they do not belong to.

Save Restoration

  • All loose hay bales are loaded as 60's game era bales, so they will disappear from modern times. This will happen only once, when loading current saves - bales will be saved and loaded properly in their respective times from now on.

  • All bales saved on trailers should load properly in proper times depending on their trailers.

Store-Bought Furniture & Equipment

  • Fixed placed store-bought equipment existing across both timelines — items set in the past were appearing in the future and vice versa. Items now belong only to the era in which they were placed.

  • Items held in inventory remain in their proper inventory.

  • Store equipment is now remembered, saved, and loaded correctly.

Save Restoration

  • No era data was stored for previously placed items. All store-bought equipment loaded from existing saves defaults to the Old Era (60s), regardless of where it was originally placed. Due to this change, existing modern-style bathrooms may load without any furnishings immediately after the patch.“

Pallets

  • Fixed pallets left on the ground existing in both timelines at the same time.

  • From now on, pallets placed in Modern Times stay in Modern Times, and pallets placed in the 60s stay in the 60s.

  • Pallets stored on vehicles or trailers are not affected - they already belonged to the correct era and will no longer float in the air in the other timeline.

  • All pallets are now saved and loaded correctly.

Save Restoration

  • Pallets left on the ground in existing saves default to the Old Era (60s) upon loading, where they can be picked up and used.

Family & Children

  • Simplified the conditions for the wife to become pregnant. She now has a 1-in-10 chance of becoming pregnant each time the player sleeps in the same bed with her.

  • Simplified the conditions for giving birth. If the wife is pregnant, the baby is born approximately 275 days after conception.

  • The second child can only be conceived once the first child is at least 4 years old.

  • The wife's ES now displays clear information when she is pregnant.

  • A cradle must be present at home for a newborn baby to be able to see it. A kids' bed is required once the child turns 4.

  • Fixed children in Modern Times being born but then lost by the game. Both timelines now have their own distinct babies and children.

  • Fixed hand-built furniture (such as beds) placed in the future leaking into the past after loading a save.

  • Fixed an infant in the future appearing to run in the yard due to the game briefly confusing era furniture, leaving him without a cradle.

Other

  • The modern flatbed trailer is now available for purchase at the vehicle store near the southern bridge (close to the fuel station and building materials shop) in Modern Times.
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