Early Access Patch v0.3.191
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Adjustments to zizifek damage zones and montages to reduce the feeling that you get hit when you shouldn't.
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Made spirit empower actually cost what it says in the UI (1 charge).
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Fixed a config issue that made shield bash not work.
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Updated staff icons to reflect 1h vs 2h.
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Refactored fire sconce puzzle to work in multiplayer.
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Fixed issue where players could obtain negative stamina regen pause, permanently draining stamina.
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Nerfed bonus to regen pause from endurance and reduced malus from armor.
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Fixed item duplication issue with vendors and backpacks.
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Scrap pickaxe enemies now have a chance to drop null shards, and a small chance to drop the pickaxe.
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Pipes in the lighthouse descent should no longer have fall damage.
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