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Игры по онлайну и скины по объёму продаж

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Early Access Patch v0.3.276

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Bugfixes

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  • Fixed issue where persistent passives tied to items would end if you died (Residual Spirits, Numb Skull, Range Finder).

  • Fixed issues related to aiming a ranged weapon and getting stuck in the walking movement mode.

**

Settings

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  • Fixed some visual issues that could occur when setting shadow settings to Ultra.

  • Added a field of view slider.

  • Added controller cursor sensitivity setting.

  • Added separate vertical and horizontal sensitivity modifier settings for both mouse and controller look sensitivity.

New strafe behavior setting with three options:

  • Always: Strafe if a weapon is out.

  • Targeting or Shooting: Strafe only when targeting or shooting.

  • Automatic (Default): Uses Always setting when mouse input is detected and Targeting or Shooting setting when controller input is detected.

**

Balance

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  • Reworked 1h Spears to play more defensively.

  • Reduced forward movement in the light attack.

  • Moved the weapon further forward in the character’s hand to extend reach.

  • Increased walking speed from 150 to 200.

  • Made it so you can jump while reloading the atlatl.

  • Reworked the logic that determines where your shots land while using a ranged weapon and targeting.

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