Demo Update #1 Hotfix 2
Changelog:
[Physics]
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Physics improved by a lot, mainly hit detections
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Player arms rework adjusted to handle and look better
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Player body physics adjusted to feel a bit more cohesive
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Weapons can't get stuck in your body when held
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Enemies are now able to use stairs more reliably
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Enemies no longer jump off ledges or stairs on purpose, at least not as much
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Wrist cannons can no longer be grabbed with the same hand that they're mounted on
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Wrist cannons overall more stable, no longer prone to physics explosions
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Melee weapons with slicing now have a new impact force detection system, all melee weapons will be fine-tuned in the future to work as intended with the new system
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