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Игры по онлайну и скины по объёму продаж

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Early Access Small Update #1

Changelog:

[Additions]

  • Added the Spawn Gun to Sandbox weapon wall
  • Can only spawn enemies for now. Props, more customization and such will be added in a later update
  • Enemy armor is randomized depending on the chosen difficulty
  • Enemies spawned using the spawn gun do not count towards either the live enemies or dead bodies amount, it's possible to kill your performance using this
  • The enemy to spawn can be changed using the secondary button (same button as releasing the magazine for most weapons)

[Level fixes]

  • Lobby level stairs can now be used properly

  • Fluorescent lights no longer emit light when both bulbs are broken

  • Fluorescent lights no longer disable hand grabbing when bulbs are broken while the fixture is held

[Performance]

  • Stuttering for 72Hz displays should be reduced now, previously the lowest allowed refresh rate was 75Hz

  • Changed Graphics tab to Performance tab in the settings

  • Added Solver Iterations and Velocity Iterations sliders to the Performance tab

  • Both can be lowered for reduced simulation accuracy but more stable framerate or increased to allow more stable physics if hardware permits

[Miscellaneous fixes]

  • Minigun firing sound no longer distorted in slow motion

  • Shopkeepers in the main hub now take damage the same way as the rest of the enemies

[Known issues]

  • Dead bodies in the City level in the alley next to the fire escape stairs can cause severe performance degradation
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