Update 0.44
This took a long time, and it's a rather boring update from your point of view. There are likely weird new bugs too.
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Huge rewrite of game code in preparation for the multi-player.
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Switched to FMOD sound engine.
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Game simulation and rendering are in different threads now, resulting in smoother frame rate.
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Some parts of game code were optimized to use multi-threading.
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Spells are now scripted, so potentially mod-able.
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Global resources are removed for now, so no crafting, you find spells directly in story mode.
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Gatherers and birds are not animated for now.
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Some minor features are missing for now.
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