Новости Arcane Worlds
Объявления разработчиков, обновления и обсуждения.
Update 0.46
Generated models for trees and stones, and some bug fixes. It's been one hell of a year, so I'm taking a couple of weeks off. Have a nice holidays! Change log: Tree and small stone models are now generated using a new…
Читать и обсудить →Update 0.45
The worlds are twice larger now, 4 times the area. With optimizations, it looks like they'll be fine for the multiplayer. Change log: Game worlds are now 4 times the area than before. Fog range is the same, so you can …
Читать и обсудить →Update 0.44
This took a long time, and it's a rather boring update from your point of view. There are likely weird new bugs too. Huge rewrite of game code in preparation for the multi-player. Switched to FMOD sound engine. Game s…
Читать и обсудить →Update 0.43
I had some health issues, so this update took way longer than expected. I'm much better now though. The main thing in this update is the new boss fight mode. Also, I switched to DirectX 9 ex, which might cause issu…
Читать и обсудить →Update 0.42
I added support for spline-based deformation to point cloud models, and switched wyvern and caterpillar monsters to point clouds. Also a bunch of improvements and optimizations. Change log: Wyvern and caterpillar…
Читать и обсудить →Update 0.41
A small patch to fix Windows 10 mouse issues: Fixed mouse issues in Windows 10 (using raw mouse input for looking in 3D now). Added mouse sensitivity slider in control options.…
Читать и обсудить →Update 0.41
A small patch to fix Windows 10 mouse issues: Fixed mouse issues in Windows 10 (using raw mouse input for looking in 3D now). Added mouse sensitivity slider in control options.…
Читать и обсудить →Update 0.40
I'm sorry for the long wait this time, but here's the new update finally. Change log: Destructible buildings (the castle and guard towers). Guard tower is now customizable via script. Increased contact damage…
Читать и обсудить →Update 0.40
I'm sorry for the long wait this time, but here's the new update finally. Change log: Destructible buildings (the castle and guard towers). Guard tower is now customizable via script. Increased contact damage…
Читать и обсудить →Update 0.39
Not a big update this time, mainly transparent effects and building editor overhaul. The next one will be destructible castle, since a lot of gameplay stuff depends on that. Transparent effects overhaul (much b…
Читать и обсудить →Update 0.39
Not a big update this time, mainly transparent effects and building editor overhaul. The next one will be destructible castle, since a lot of gameplay stuff depends on that. Transparent effects overhaul (much b…
Читать и обсудить →Update 0.38
This update brings some optimizations and a new world type (mountains). The game now uses vertex shader textures, so I had to drop support for some old Radeon cards that don't support this feature. Change log: Ne…
Читать и обсудить →Update 0.38
This update brings some optimizations and a new world type (mountains). The game now uses vertex shader textures, so I had to drop support for some old Radeon cards that don't support this feature. Change log: Ne…
Читать и обсудить →Update 0.37
I'm sorry for the long wait, but the update is finally here. This is a major rewrite of AI code, making mobs modular and customizable both for me and for the modders. You can script AI behaviors now. I'll use it to ad…
Читать и обсудить →Update 0.37
I'm sorry for the long wait, but the update is finally here. This is a major rewrite of AI code, making mobs modular and customizable both for me and for the modders. You can script AI behaviors now. I'll use it to ad…
Читать и обсудить →Update 0.36
This is a small update before I start overhauling AI which I have mostly planned out already. I integrated "dear imgui" library and made log viewer / script console with it. It's quite good for quickly building develo…
Читать и обсудить →Update 0.36
This is a small update before I start overhauling AI which I have mostly planned out already. I integrated "dear imgui" library and made log viewer / script console with it. It's quite good for quickly building develo…
Читать и обсудить →Update 0.35
The main feature of this update is shading overhaul, which changes how light interacts with materials. It allows for glossy materials now, and thanks to rendering pipeline changes, I have place for extra material paramet…
Читать и обсудить →Update 0.35
The main feature of this update is shading overhaul, which changes how light interacts with materials. It allows for glossy materials now, and thanks to rendering pipeline changes, I have place for extra material paramet…
Читать и обсудить →Update 0.34
This is a minor update, but it adds a new game mode, called "progression". It's going to be like the original Magic Carpet, a linear sequence of challenges without a story. It's just one world so far, but I'll add more i…
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