Update 0.38
This update brings some optimizations and a new world type (mountains). The game now uses vertex shader textures, so I had to drop support for some old Radeon cards that don't support this feature.
Change log:
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New world type: mountains.
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Using vertex shader textures for height map and water foam flow (moving some calculations to GPU).
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Smoother nearby land (clamped bicubic interpolation).
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Culling out-of-view land, water and lava.
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Fixed guard tower shooting at mana gatherers.
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Various minor improvements.
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