Update 0.45
The worlds are twice larger now, 4 times the area. With optimizations, it looks like they'll be fine for the multiplayer.
Change log:
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Game worlds are now 4 times the area than before. Fog range is the same, so you can only see about quarter of the world around you now.
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Optimized fluid simulation.
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Many optimizations in world generation.
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Added (slightly) animated loading screen, long tasks like world generation now run in background.
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Added anonymous game analytics. For now it only records simple events like starting a new game, and sends crash logs to the developer.
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